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NPC Generator

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Advanced [show]


Right-Handed Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. She wears a colorful flower in her brown fur. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Right-Handed embodies much of what other species detest in the Tabaxis. Right-Handed is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Flaws: Antagonistic. Bonds: In love, Attractive, Family, Criminal record. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Right-Handed Wing, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Maegan Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting red shirt and pants. Her chestnut hair is cut short. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She was granted psionic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Maegan Warmwater, Female Halfling Cleric 4
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)17 (+3) 15 (+2)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Ignan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Fire opal (700 gp). Malachite (14 gp). Golden pearl (120 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Bardryn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. Her top hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bardryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Bardryn Morigak, Female Dwarf Paladin 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Alexandrite (1200 gp).


Social Check DCs


Menny Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a Stetson hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with her god.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Menny Quillsharpener, Female Gnome Expert 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic, Entrepeneur. Flaws: Insane, Forgetful. Bonds: Adventurer. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Borun Greenbottle, Male Halfling Aristocrat 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Moss agate (14 gp). Obsidian (14 gp). 1 Banded mail. 1 Chain shirt. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Adam Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Slave, Adventurer, Immigrant, Religious. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Adam Hanali, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. Violet garnet (900 gp). Star rose quartz (80 gp). Red spinel (140 gp).


Social Check DCs


Thomas Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears a yellow costume with the symbols of death on his torso. His black hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Military. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Dalanthan, Male Half-Elf Adept 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Lidda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. She has shaved her head bald. Her green eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born on a small isolated farm. Lidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Lidda Underbough, Female Halfling Expert 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Gennal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. His black hair is heavily combed to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fisher business at a young age. He was an apprentice working in his mother's forge. He has worked as a Fisher like his mother before him.

Motivation: Nothing but the best is good enough for him; and to be a laborer again

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Gennal Teinithra, Male Elf Monk 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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