Thea Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her white hair is cut short with large spiked bangs in the front. She has several tiny ruby earrings on each ear.
Personality: Thea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born into a rich family. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to pay off her debts
Ideals: Extrovert. Bonds: Rich, Adventurer, Debt. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 36 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1900 gp. Carnelian (80 gp). Aquamarine (200 gp). Violet garnet (200 gp). Aquamarine (200 gp).
Nella Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a white suit, brown shirt, and pastel tie. Her hair, while still mostly auburn, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. A true patriot, Nella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was always a brilliant, if unscrupulous mind. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She has worked as a Locksmith like her mother before her.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 30 gp. Tourmaline (70 gp).
Sekhmet Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her hair is black and very short. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sekhmet hails from a village terrorized by goblins. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Family, Enemies. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Breena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. Her head has been shaved. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 11000 sp. Jade (40 gp). Rose (30 gp). Hematite (8 gp). Black pearl (900 gp).
Lezre Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She usually wears her white robe and has her ceremonial dagger always slung over her shoulder. Her red hair is thinning but still full. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. She is an amazing painter.
History: Gifted from a young age, Lezre studied abroad. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She inherited the family business which she has now maintained for 12 years.
Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job, Religious. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points -1 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 5 (-3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Efferil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He has a very tight haircut. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: He was born several months after his father was called into army service. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 80 pp. 3 Alchemist’s fire. 1 Tanglefoot bags.
Pelaios Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean black cloak covering his clean studded leather. His silver hair is heavily combed to the right. He has gleaming, smiling black eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Poor, Immigrant. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Gnome, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item.
Vanchu Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears baggy black pantaloons and a red scarf. She wears her white hair up. Her eyes are blue and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Vanchu does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Jeweler business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a Jeweler soon after.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Shy, Depressed. Bonds: Military, Job, Adventurer. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
Possessions: 500 gp. Bloodstone (70 gp).
Dara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dara was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bricklayer job and began her own company from there.
Motivation: She's repulsed by the PC.
Flaws: Greedy, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 sp. Smoky quartz (70 gp). Deep blue spinel (600 gp). Jade (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
