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NPC Generator

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Advanced [show]


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His fur is gray, silky, and of moderate length. His eyes are likewise copper.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Quick was born in the north. At a young age he loved to build and create. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Persistence, Entrepeneur. Bonds: Attractive, Family. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Quick Treat, Male Tabaxi Paladin 17
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 92 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Medicine +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 7000 gp. Hematite (15 gp). Sard (40 gp). Red-brown spinel (140 gp). Carnelian (40 gp). Tourmaline (140 gp). Blue star sapphire (500 gp).


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He keeps his yellow fur in a flapper bob. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Religious. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Three In the Storm, Male Tabaxi Rogue 7
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +5

Possessions: 3000 sp. Violet garnet (600 gp). Freshwater pearl (8 gp). Amethyst (70 gp). Malachite (8 gp).


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a blue low-cut shirt, and a top hat upon his head. His black hair is long and unkept. His thin eyebrows rest above his beady black eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Sold as a small child to a slaver, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Mentor, Criminal record. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Andram Grief, Male Tiefling Expert 7
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 17 (+3)18 (+4)
Skills Persuasion +7, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Sard (20 gp). Blue sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Georgina Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Georgina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting, Joker, Gifted. Flaws: Hedonist, Mundane. Bonds: Slave. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Georgina Greenleaf, Female Halfling Sorcerer 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs


Cloud Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She wears her yellow fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school to support her sick father, and resented it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Family, Enemies. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Cloud Of Snakes, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Randal Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Rich, Family. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Randal Lincoln, Male Human Commoner 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 180 pp.


Social Check DCs


Egelina Huxley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey wide-brimmed hat and grey clothes. She is physically well-built. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants she idolized her mother. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Egelina Huxley, Female Human Fighter 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Banded mail.


Social Check DCs


Cimer Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His purple hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Scribe, Cimer learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dilettante again.

Ideals: Logical. Flaws: Shy. Bonds: Slave, Job. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Cimer Ecstasy, Male Tiefling Aristocrat 6
Medium (6'0") Tiefling, Chaotic Good (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)16 (+3) 9 (-1)19 (+4)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Druidic, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His blonde hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. When Tim reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Toti, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs

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