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NPC Generator

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Advanced [show]


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Vlorn Jamjar, Male Halfling Bard 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 102 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 700 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Two Llamas On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Miner. She is portly but not overly obese. Her fur is gray and curly. Her eyes are copper and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with her god.

History: Two Llamas was raised in a hard working conservative environment. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She inherited the family business which she has now maintained for 9 years.

Motivation: She is compelled to act according to her religious beliefs; and she has a crush on the local gardener

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Religious, Job, Has a crush. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Two Llamas On the Mountaintop, Female Tabaxi Paladin 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Gerbo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. His eyes are gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Gerbo Bafflestone, Male Gnome Warrior 11
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 99 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 10 (+0)7 (-2)
Skills Investigation +5, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 800 gp. Rock crystal (80 gp). Star ruby (600 gp). Black pearl (1400 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her silver hair is drawn into a tight pony tail with a clover scrunchie. She has gleaming, smiling gold eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A powerful brothel owner made her what she is. Through the years after Seere was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Seere's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Seere Entropy, Female Tiefling Warlock 4
Medium (4'8") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Ella Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her morningstar. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east to a Masseuse, Ella learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She struck the Masseuse job and began her own company from there.

Motivation: To end her boredom.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Debt. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Ella Offund, Female Gnome Barbarian 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 18 (+4)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Thea Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her tied-back hair is blonde. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Thea Stoutbridge, Female Halfling Adept 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 5 (-3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Susannah Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a red scarf. She carries with her a set of whips on her belt, each one with a aquamarine on the hilt. Her hair is black and very short. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A true patriot, Susannah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Blacksmith, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Military, Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Susannah Wilberforce, Female Human Paladin 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Hadarai Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his auburn hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: Hadarai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Hadarai Rolands, Male Half-Elf Ranger 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs


Beatrice Roscoe, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are blue and she is always smoking a pipe.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Beatrice's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Antagonistic, Mundane. Bonds: Mentor, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Beatrice Roscoe, Female Human Fighter 2
Medium (4'10") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 270 gp.


Social Check DCs

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