Cloak Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She prefers to wear pastel clothing when she does not wear armor. She has no fur. She wears an eyepatch.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She enjoys reading and quiet.
History: The child of western immigrants she idolized her mother. After coming to the age of reason, Cloak took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Logical, Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Enidda Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern woman, she wears skinny pants and wears a tan and blue robe with the hood down. She sports white long hair. She has amber eyes.
Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up glaive and armor she uses now. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and she'd like to take her coworkers down a peg
Bonds: Job, Adventurer, Immigrant, Nature, Family. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Raer Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large violet mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his left hand. His long black hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, Racist. Bonds: In love, Mentor, Religious. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 130 gp. Jet (140 gp). Sardonyx (40 gp).
Nissa Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear blue pants and tee shirts. She is an epitome of beauty. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Mortician job and began her own company from there.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears brown trousers with grey and black striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Agnes began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of illithids.
Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Slave, Enemies. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp.
Corkitron Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Fearful, Ugly. Bonds: Nature, Slave. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Chalcedony (60 gp). Silver pearl (130 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nella Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She has no hair. Her blue eyes are passionate and lively.
Personality: She dislikes all the random violence that takes place in the south. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south her family was never financially stable. She helped her father out around the business and became quite the natural. She became a Mayor soon after.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6
Possessions: 2700 gp. Black opal (500 gp). Chrysoprase (20 gp). Peridot (20 gp). Hematite (13 gp). Star ruby (500 gp). Chalcedony (20 gp). Golden yellow topaz (1600 gp).
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears brown painted combat armor at almost all times. She wears a wide-brimmed hat to cover her moderate length gray fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Flame was raised in a hard working conservative environment. Her childhood dream was to be a Doctor, but she was a colossal failure. She has worked as a Fletcher like her father before her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Elegant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She keeps her black fur in a flapper bob. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.
History: She comes from a rich southern family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!