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NPC Generator

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Advanced [show]


Peter Ansley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is cut short with large spiked bangs in the front. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. Peter was born on a far western desert where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Flaws: Terse, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Peter Ansley, Male Human Cleric 2
Medium (6'2") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Fragrant On the Water, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 16 (+3)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2400 sp.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his flail. He has red fur. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east his family was never financially stable. He has had some formal writing training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Bonds: Immigrant, Enemies, Poor. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright grey suits and hats. He wears his brown hair up. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gimgen hails from a village terrorized by dire rats. While studying, he fell in love. They married and had a daughter. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother.

Bonds: Attractive, Job, Family, Enemies, In love. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Gimgen Steelfist, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Rolen Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolen Firahel, Male Elf Expert 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Pink pearl (160 gp). Azurite (5 gp).


Social Check DCs


Orianna Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Orianna hails from a village terrorized by gnolls. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Orianna began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Orianna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Money/treasure; and revenge

Ideals: Opinionated, Entrepeneur. Bonds: Job, Enemies, Rich. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Orianna Muse, Female Tiefling Commoner 6
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 19 (+4)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Sard (30 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Mella Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of magic around her neck, and a monstrous two handed axe on her belt. She has wavy auburn hair. Her hazel eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: Mella was born with her father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Mella's homeland. Mella decided to take the middle way and become a bodyguard. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and meet up once more with her childhood friend

Ideals: Fighting, Optimist. Bonds: Adventurer, Attractive, Immigrant. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Mella Ostoroth, Female Half-Elf Commoner 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Vepar Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She has a moderate pudge and is not very fit. She wears a deerstalker hat to cover her moderate length chestnut hair. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy, Selfish. Bonds: Religious, Job. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Vepar Violence, Female Tiefling Expert 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and very short. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Ainsley, Male Human Wizard 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 7
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Investigation +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3100 gp. Golden pearl (40 gp). Eye agate (10 gp). Malachite (10 gp). Tourmaline (40 gp). Golden yellow topaz (300 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).


Social Check DCs

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