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NPC Generator

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Advanced [show]


Vistra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is greasy and uncared for. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To pay off her debts; and she has passion for adventuring and risk

Flaws: Ugly, Greedy. Bonds: Military, Rich, Adventurer, Debt. Occupation: Actor

Voice: Whispers

Attributes [hide]

Vistra Graybeard, Female Dwarf Fighter 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Black velvet mask with numerous citrines (120 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He struck the Sage job and began his own company from there.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Job, Criminal record. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Dumph, Male Human Wizard 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt. He keeps his lavender fur in a pixie cut. He has copper eyes and a brown hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Drifting Candle, Male Tabaxi Fighter 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Cressel Rise, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His blue hair is thinning but still full. His eyes are silver.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Cressel lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Cressel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly. Bonds: Family, In love, Debt. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Cressel Rise, Male Tiefling Aristocrat 14
Medium (5'1") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills History +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1

Possessions: 900 pp. Pink pearl (120 gp). Violet garnet (1300 gp). Lapis lazuli (15 gp). Pink pearl (120 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Coral (120 gp). Aquamarine (1300 gp). Jet (120 gp). Obsidian (15 gp). 1 Medium magic item.


Social Check DCs


Manea Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are gold.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Manea was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Manea's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She would like to get married and retire; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Slave, Has a crush. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Manea Calm, Female Tiefling Warrior 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Torbera Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long chestnut hair is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Armorer.

Motivation: She is unsatisfied with her job.

Bonds: Rich, Job, Adventurer, Military. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Torbera Brazzik, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp.


Social Check DCs


Cumpen Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy golden hair. Her blue eyes peer out from beneath her small blue hat.

Personality: She has always had a great fascination with Dwarven culture. She feeds upon the attention of others.

History: Cumpen was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Cumpen Loofollue, Female Gnome Monk 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 190 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Faral Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is cut short with large spiked bangs in the front. Her hazel eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Faral would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Faral Goltorah, Female Elf Warrior 6
Medium (5'1") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Beatrice Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Tanner does and is in decent physical shape. She has shaved her head bald. Her amber eyes dart from person to person.

Personality: Beatrice is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Architect profession.

History: Born to a Architect, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She has dedicated herself to building a better world.

Motivation: She loathes her own lifestyle.

Flaws: Depressed. Bonds: Job, Poor, Adventurer. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Beatrice Wallace, Female Half-Elf Commoner 15
Medium (5'6") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 8000 gp. Brass mug with jade inlays (100 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.


Social Check DCs

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