Kasdeya Open, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Ploughman. Her brown hair is singed and shortened. Her gold eyes lackadaisically let the world flow into them.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She got into the Ploughman business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a violet and brown robe with the hood down. His auburn hair is unkempt and raggedy. His eyes are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Banded mail.
Seraphina Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears skinny pants and wears a red and violet robe with the hood down. Her blonde hair is still thick. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Cook who has hired her part-time. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Miner, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and wants a kiss
Ideals: Gifted. Bonds: Has a crush, Slave, Job, Adventurer. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Goblin, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Artin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She has silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a Apothecary, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it.
Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 2000 cp.
Leaf Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He keeps his yellow fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was born in a small plains village. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a ploughman again
Ideals: Persistence, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Delebean Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His black hair is heavily combed to the right. He has gleaming, smiling amber eyes.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. When Delebean reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Slave, Rich, Military. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Golden pearl (150 gp). Hematite (13 gp). Rhodochrosite (13 gp). Onyx (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nikki Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Nikki was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +7 / 1d10+5, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Maegan Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a red poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her silver hair is unkempt and raggedy. She has green eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Sold as a small child to a wizard, Maegan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maegan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 6 (-2) | 11 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
Tenena Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her hammer. Her brown hair is knotted and matted. She has gleaming, smiling blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jade (160 gp). Alexandrite (1000 gp). Chrysoberyl (160 gp). Star rose quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
