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NPC Generator

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Advanced [show]


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Don Kent, Male Human Paladin 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zephan Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Zephan was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To be a Fletcher again; and wants to open a new tavern

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Zephan Belief, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kerkad Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green painted combat armor at almost all times. His white crest is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: Kerkad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Kerkad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In the meantime he has taken over work as a Detective and occasionally as a mercenary.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Extrovert. Flaws: Hedonist. Bonds: Mentor. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Kerkad Wivvyrholdalphiax, Male Dragonborn Paladin 10
Medium (6'4") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)18 (+4)
Skills Nature +6, Stealth +6
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has a long chestnut beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Anverth lived on a farm with his father, near the main road leading to a nearby town. Anverth was born on a far western plains where he grew up under the tutelage of his father, an expert Carpenter. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Anverth Nopenstallen, Male Gnome Monk 7
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 8
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)5 (-3) 14 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Arannis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is dressed in a clean violet cloak covering his clean studded leather. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arannis's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Has a crush, Rich, Job. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Arannis Selevarun, Male Half-Elf Sorcerer 7
Medium (5'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise hazel.

Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She's in love; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Nedda Wildheart, Female Halfling Barbarian 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rezena Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her rusty crest up. This gold eyed southerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Rezena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Fletcher business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Secretive, Hedonist. Bonds: Poor, Job. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Rezena Tiammanthyllish, Female Dragonborn Adept 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)7 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 sp.


Social Check DCs


Hillanot Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and likes to wear ponchos typically of a light black in addition to tight pants. Her right hand appears badly burned and disfigured. She wears her brass crest down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Hillanot Orexijandilin, Female Dragonborn Barbarian 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Stanton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey wide-brimmed hat and grey clothes. His black hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Athletic, Passionate. Flaws: Ugly, Addict. Bonds: Family, Military. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Patrick Stanton, Male Human Wizard 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Obsidian (16 gp).


Social Check DCs

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