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NPC Generator

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Advanced [show]


Spear Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears baggy pastel pantaloons and a brown scarf. She has done her best to style her brown fur to look like a famous performer. Her face is scarred and worn.

Personality: Eccentric and domineering, Spear will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Athletic, Extrovert, Logical, Fighting. Flaws: Ugly. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Spear Mirror, Female Tabaxi Paladin 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)7 (-2) 9 (-1)15 (+2)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Râsh Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with green pants. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Râsh's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Râsh was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Râsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Insomniac. Bonds: Immigrant, Enemies, Religious. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Râsh Hamilton, Male Half-Orc Warlock 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Dreali Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his club ready. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Rich, Attractive, Has a crush. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Dreali Eathalena, Male Elf Ranger 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Two Llamas Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" northern man, he wears just a brown suit. He keeps his brown fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Two Llamas Wing, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 230 pp. Chalcedony (50 gp).


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His auburn hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and to be a assassin again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Hupe Underbough, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)6 (-2) 16 (+3)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Torinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries morningstars. His blue crest is drawn into a tight pony tail with a card scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: The child of a Tanner, who enjoyed hunting, Torinn was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Bonds: Rich, Criminal record, Nature. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Torinn Umbyrphrael, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)14 (+2) 19 (+4)14 (+2)
Skills Athletics +7, Survival +7
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Banded agate (13 gp). Onyx (60 gp). White opal (800 gp). Red-brown spinel (50 gp).


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright brown suits and hats. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Religious. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Olunt Glanhig, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Sardonyx (40 gp). Banded agate (6 gp). Chalcedony (40 gp). Golden yellow topaz (500 gp). Jet (100 gp). Alexandrite (500 gp).


Social Check DCs


Suhnae Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Suhnae Erenaeth, Male Elf Commoner 8
Medium (5'4") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110 pp. Black star sapphire (1000 gp). Chalcedony (80 gp). Moonstone (80 gp). Hematite (14 gp). Onyx (80 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is always cut to a buzz. Her violet eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: Born to a Seamstress, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and to share knowledge with the world

Ideals: Logical. Flaws: Cynical, Selfish. Bonds: Poor, Criminal record. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Cecily Cumberbatch, Female Human Paladin 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs

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