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NPC Generator

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Advanced [show]


Eberdeb Turen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt with thin pastel vertical stripes and tan pants. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eberdeb speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Eberdeb would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Military, Criminal record. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Eberdeb Turen, Male Gnome Expert 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 82 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)17 (+3) 16 (+3)10 (+0)
Skills Nature +7, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 1000 gp. Banded agate (4 gp). Freshwater pearl (4 gp). Alexandrite (1400 gp). Zircon (60 gp). Moss agate (4 gp). Chrysoberyl (150 gp). Rose (60 gp). Amethyst (150 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Iolite (60 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Ootah Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.

History: Ootah was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Ootah was left her father's suit of armor and trained in its use and care. She has worked as a Knight like her father before her.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Ootah Oakley, Female Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Caeldrim Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a tan suit. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Caeldrim Wasanthi, Male Elf Wizard 2
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 11 (+0)4 (-3)
Skills Deception -1, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a brown shirt with thin violet vertical stripes and green pants. Her auburn hair is long and unkept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She is lazy, self-centered, vain, and jealous.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She's since become an addict/alcoholic.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Selfish. Bonds: Nature. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Mardred Eversharp, Female Dwarf Paladin 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Richard Langdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His black hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Richard Langdon, Male Human Bard 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 600 gp. Lapis lazuli (13 gp). Deep blue spinel (1500 gp). Jet (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His white hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Godfrey Nailo, Male Half-Elf Fighter 12
Medium (5'3") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Blyth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with white highlights, and long brown pants that bunch up around her shoes, and carries falchions. Her head has been shaved. Her eyes are hazel and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of northern immigrants she idolized her mother. After coming to the age of reason, Heather took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Heather Blyth, Female Human Warrior 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. She has wavy golden hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the east. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: In love, Criminal record. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Monk 7
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is cut short. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Tiefling culture. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Philantrophist. Flaws: Racist. Bonds: Immigrant. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Zook Cobblelob, Male Gnome Rogue 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)18 (+4) 9 (-1)16 (+3)
Skills Insight +1, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Infernal, Celestial, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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