Kaladan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears black trousers with grey and tan striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His copper crest is matted, messy, and big. His eyes are red and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 13000 sp.
Donella Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. Her auburn hair is knotted and matted. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is calm most of the time but flees social interaction. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal dancing training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Servant
Voice: American accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 84 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valida Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light brown in addition to tight pants. She is bald on top and has large golden tufts of hair around her ears. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Valida took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She struck the Jeweler job and began her own company from there.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal, Draconic, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp.
Uthemar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His white hair is kept up in a ponytail inside a feathered hat. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Server. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, In love, Rich, Job. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Fax Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He has wavy bronze crest. He wears an eyepatch.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Fax studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 13000 sp. Silver pearl (50 gp). Hematite (13 gp). Blue quartz (13 gp). Peridot (20 gp). Amethyst (50 gp). Azurite (13 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His red fur is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Has a crush. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 3 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: Azurite (10 gp). Blue quartz (10 gp). Red garnet (40 gp). Tiger eye turquoise (10 gp). Peridot (80 gp). Jasper (80 gp). Eye agate (10 gp).
Marastyr Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Marastyr hails from a village terrorized by gnolls. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Many gnolls want her driven away; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 sp.
Silgre Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white pants and tee shirts. She is bristling with hidden weapons, mostly rapiers and spears. Her brown hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a very good compulsive liar and kleptomaniac.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture.
Flaws: Ugly, Selfish, Disease. Bonds: Criminal record, Rich. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 68 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 1200 pp. Jade (110 gp). Deep blue spinel (800 gp). Red spinel (110 gp). Moss agate (7 gp). Amethyst (110 gp). Onyx (40 gp). Black pearl (800 gp). Freshwater pearl (7 gp). Aquamarine (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Iolite (40 gp). Malachite (7 gp). Black pearl (800 gp). Star rose quartz (40 gp). Aquamarine (800 gp). White opal (600 gp). Moss agate (7 gp). Coral (110 gp). 1 Medium magic item.
Namfoodle Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a lot of dark rich colors, with gold accents. His white hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Tiefling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying brother.
Motivation: Tiefling compassion.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 pp. Jade (160 gp). Deep blue spinel (1400 gp). Rock crystal (40 gp). Onyx (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
