Quick Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her gray fur is thinning but still full. Her eyes are hazel and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great joy in being the best Scribe in town.
History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She became a Scribe soon after.
Motivation: Someone believes her a fraud; and revenge
Flaws: Ugly, Mundane. Bonds: Poor, Job, Slave, Enemies. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Arha Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman very much looks the part of a Unemployed. Her clothes are grease stained in places. Her hair is long and auburn with streaks of silver, and is pulled back with small black clips. She is baby faced.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south. Arha was born on a far southern desert where she grew up under the tutelage of her father, an expert Unemployed. She has worked as a Unemployed like her father before her.
Motivation: A deep hatred of goblins.
Ideals: Artistic. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Jade (160 gp).
Tethren Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. His white hair is knotted and matted. His eyes are a pleasant white.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Malachite (14 gp).
Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with grey stripes complete with hood. She is bristling with hidden weapons, mostly quarterstaffs and greatswords. Her hair is cut close to her head. Her gray eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Stableman, but she got bored and became a Apothecary. She has worked as a Apothecary like her father before her.
Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and expand her business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 43 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp.
Irann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Irann lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. By chance she met her brother recently and the two have been together since.
Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Cynical. Bonds: Enemies, Family, Criminal record, Job. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp.
Dagnal Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is well kept. Her eyes are violet and she is always smoking a pipe.
Personality: Dagnal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She got into the Shepherd business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Extrovert, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 140 gp. Freshwater pearl (7 gp). Golden yellow topaz (500 gp). Bloodstone (80 gp).
Lilith Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her red hair is still thick. This silver eyed northerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She is obsessed with finding treasure.
History: She was born to loving parents in a slum to the north. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and wants her loneliness to end
Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Adventurer. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Draconic, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. Moss agate (14 gp). Blue star sapphire (900 gp). Jade (70 gp). Chalcedony (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Traulam Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a broad hat to hide her balding. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Theodoric Branson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. He keeps his brown hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: Expand his business; and to settle down with his crush
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
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