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NPC Generator

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Advanced [show]


Xanaphia Liadon, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her shortbow. She has no hair. Her eyes are a pleasant brown.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and she has money and likes to spend it

Flaws: Ugly. Bonds: Job, Rich. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Xanaphia Liadon, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs


Nicor Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His chestnut hair is long and unkept. He has several tiny amethyst earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Nicor Obscure, Male Tiefling Aristocrat 3
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Golden pearl (80 gp). Sard (60 gp). Red garnet (80 gp).


Social Check DCs


Nithther Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, black, dusty cloak. He has done his best to style his red crest to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Spy, his mother struggled to pay the bills. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Nithther Hshhsstoroth, Male Dragonborn Ranger 8
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 8
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)18 (+4) 12 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Celestial, Auran, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp.


Social Check DCs


Corkitron Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He sports a long white beard, and similarly colored long hair. He has hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To end his boredom.

Ideals: Persistence, Justice. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Corkitron Greenleaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs


Mormo Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of maces, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His dark red hair is drawn into a tight pony tail with a card scrunchie. He has a dull look in his red eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Religious, Family. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Mormo Fluke, Male Tiefling Rogue 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Deception +6, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50000 cp. Moonstone (50 gp). Violet garnet (1300 gp). Citrine (50 gp). Blue quartz (4 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white costume with the symbols of strength on his torso. His tied-back hair is red. His thin eyebrows rest above his beady blue eyes.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hupe took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Hupe Tallfellow, Male Halfling Expert 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Tourmaline (70 gp).


Social Check DCs


Hecat Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright black dresses and hats. Her dark red hair has been sun bleached extensively. Her face is scarred and worn.

Personality: A skeptical and narcissistic woman, Hecat's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hecat is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast desert. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She became a Fortune-teller soon after.

Motivation: She'd like to take her coworkers down a peg; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Hecat Principle, Female Tiefling Commoner 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40000 cp. Malachite (10 gp). Tourmaline (120 gp). Hematite (10 gp). Citrine (20 gp). Rhodochrosite (10 gp).


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her lavender fur up. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She struck the Sage job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Plume, Female Tabaxi Barbarian 9
Medium (5'2") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 53 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears many layers of old clothing at all times. She keeps her cinnamon fur in a pixie cut. Her green eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Leaf was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Mentor. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Leaf Of World, Female Tabaxi Paladin 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp.


Social Check DCs

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