Hugolina Snape, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey cloak and cross-gartered black stockings. With bright golden hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born on a small isolated farm. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Many brigands want her driven away.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 pp. Iolite (50 gp). 1 Darkwood Shield.
Farideh Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She is physically well-built. She wears her bronze crest up. She has gleaming, smiling gold eyes.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her father raised her in a mountain cabin. Farideh abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Farideh was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Bonds: Enemies, Religious, Nature, Adventurer, Rich. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1500 gp. Tiger eye turquoise (10 gp). Eye agate (10 gp). Red spinel (100 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her shortbow ready. She has done her best to style her beige fur to look like a famous performer. Her eyes are yellow and she is always smoking a pipe.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Energy wise she seems alert and responsive.
History: Flask was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Athletic, Professionalism, Optimist. Bonds: Job. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 230 pp. 1 Minor magic item.
Vistra Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear ponchos typically of a light grey in addition to tight pants. Her red hair is greasy and uncared for. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. She is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Vistra grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Someone believes her a fraud; and she desires power and/or immortality
Flaws: Ugly, Impulsive, Lazy. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Anbera Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She has a large grey mantle and cape that has been intricately interwoven into her white robe. Her blonde hair is knotted and matted. Her eyes are gray and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born the only child of a wealthy merchant. Like her father and her brother before her, after school she went straight into learning to become a Herbalist. She now spends her time doing works of charity.
Motivation: Further expansion of business; and retire the richest woman in the south
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Faral Horineth, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is lengthy and is close to two feet long. Her eyes are amber and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invites people to come help in her community garden.
History: She is a Jackalwere in disguise. She was an apprentice working in her father's forge. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Leaf On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. She has moderate length red fur. She has gleaming, smiling yellow eyes.
Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.
History: Leaf was born the youngest of three triplets. She has had some formal painting training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.
Motivation: She loathes her own lifestyle; and to reunite with her absent mother
Ideals: Artistic, Entrepeneur. Flaws: Insane, Depressed. Bonds: Family. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 165 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 11000 gp. Malachite (6 gp). Freshwater pearl (6 gp). Violet garnet (700 gp). Coral (110 gp). Malachite (6 gp). Rock crystal (30 gp). Alexandrite (700 gp). Bloodstone (30 gp). Blue star sapphire (600 gp). Tourmaline (110 gp). Golden yellow topaz (700 gp). Black opal (600 gp). Black star sapphire (600 gp). Tiger eye turquoise (6 gp). Jasper (30 gp). Chalcedony (30 gp). Azurite (6 gp). Smoky quartz (30 gp). Black star sapphire (600 gp). Moonstone (30 gp). Lapis lazuli (6 gp). Alexandrite (700 gp). Red-brown spinel (110 gp). Aquamarine (700 gp).
Jelenneth Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She keeps her red hair in a pixie cut. Her gray unseeing eyes seem to look past you.
Personality: Jelenneth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Mason mother left her crippled. She now owns her own business.
Motivation: Sabotage a competitor; and nothing but the best is good enough for her
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 2 Antitoxin. 4 Tanglefoot bags.
Virra Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. She carries with her a set of greataxes on her belt, each one with a emerald on the hilt. Her moppish black hair is in a traditional bowl cut. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: The child of northern immigrants she idolized her mother. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in greataxe use. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Obsidian (14 gp). Red-brown spinel (150 gp).
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