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NPC Generator

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Advanced [show]


Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His gold crest, when down, is lengthy. He has gleaming, smiling red eyes.

Personality: Mreksh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Lazy, Disease. Bonds: Job. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Mreksh Grrrmmballhyst, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 pp. 1 Everburning torch.


Social Check DCs


Bilbron Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scythe. His hair is blonde, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Bilbron Turen, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her trident. Her red hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to fit into much smaller and tighter spaces than normal.

History: She was born blind and as such lacked many opportunities for work. When Virra reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Military. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Virra Murnig, Female Gnome Monk 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Rose (30 gp).


Social Check DCs


Vanchu Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her head has been shaved. Her eyes are amber and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of her brother; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor, Family. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Vanchu Abram, Female Half-Orc Aristocrat 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She has dyed her greying black fur a little too much giving a sharp black color. She has several tiny sapphire earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure.

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Drifting Grass, Female Tabaxi Expert 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Norûk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Norûk grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Rich, Adventurer, Attractive, Family. Occupation: Scribe

Voice: French accent

Attributes [hide]

Norûk Melancon, Male Half-Orc Wizard 9
Medium (6'0") Half-Orc, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1600 gp. Chrysoberyl (90 gp). Black opal (500 gp). Tourmaline (90 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears bulky brown painted plate armor. Her beige fur is kept up in a ponytail inside a top hat. She has hazel eyes and a brown hat with a red feather.

Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Religious, Mentor. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Harvest Treat, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs


Torinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green tunic with red highlights, and long green pants that bunch up around his shoes. His copper crest is smooth and relatively long. His red eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: In love, Immigrant, Nature, Adventurer. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Torinn Yarjerit, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Healer’s kit.


Social Check DCs


Surina Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has done her best to style her brass crest to look like a famous performer. She has red eyes and a black hat with a tan feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She became a Fortune-teller soon after.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Surina Imbixtellrhyst, Female Dragonborn Rogue 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 6 (-2)18 (+4)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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