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NPC Generator

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Advanced [show]


Melech Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large black jacket. He has styled his purple hair well, parting it to the right. His red eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Melech was born on a far western plains where he grew up under the tutelage of his father, an expert Crown-heir. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Melech Dare, Male Tiefling Monk 6
Medium (6'0") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 17 (+3)17 (+3)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is knotted and matted. He has hazel eyes and a grey hat with a black feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Bertram Kendall, Male Human Wizard 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Feldûsh Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Feldûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Feldûsh and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Feldûsh Hayley, Male Half-Orc Cleric 12
Medium (5'5") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +6, Insight +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 200 pp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man sports brown clothing, slightly heavier than average wear. His blonde hair is smooth and relatively long. His eyes are likewise brown.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Geoffrey Winthrop, Male Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Aym Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments

History: Aym hails from a village terrorized by dire rats. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Several ex partners dislike her way of doing things and want revenge; and regain custody of her son

Ideals: Opinionated, Gifted. Bonds: Enemies, Family. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Aym Fluke, Female Tiefling Warrior 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 8000 sp. Onyx (80 gp). Blue quartz (6 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Soveliss Caphaxath, Male Elf Monk 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Immeral Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He wants revenge against goblins; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Gifted. Flaws: Mundane. Bonds: Mentor, Job, Enemies. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Immeral Xiloscient, Male Half-Elf Warrior 4
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue quartz (9 gp). Coral (50 gp). Red spinel (50 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Gorbundus Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs, and sports empty pouches on his belt. His black crest is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Gorbundus Raghthroknaar, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Hourglass.


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He carries with him a set of axes on his belt, each one with a amber on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Faran studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Shy. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Faran Honeypot, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)4 (-3) 8 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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