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NPC Generator

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Advanced [show]


Dûgz Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is long and unkept. He has several tiny opal earrings on each ear.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bounty Hunter business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Dûgz Clayton, Male Half-Orc Warlock 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Halfling, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp. Moonstone (60 gp). Aquamarine (1200 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Philomena Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. Her hair is golden and curly. She has several tiny aquamarine earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Body Guard, who enjoyed hunting, Philomena was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Philomena Fastfoot, Female Halfling Druid 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. John's mother didn't care for him much, and the feeling was mutual. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

John Shelly, Male Human Paladin 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


Aust Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Apothecary, Aust learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Attractive, Religious, Job, Family. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Aust Casilltenirra, Male Elf Rogue 4
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He has styled his golden hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gilbert was born with his father's beautiful face. His childhood dream was to be a Sage, but he was a colossal failure. Recently the stress of being a Spy has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Gilbert Melancon, Male Half-Elf Monk 4
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Margery Fidget, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female usually wears her brown robe and has her pickaxe always slung over her shoulder. She is tall, broad shouldered and powerfully built. She wears her brown hair up in a very large beehive style do. She has several tiny ruby earrings on each ear.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Artistic. Flaws: Racist, Ugly. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Margery Fidget, Female Human Aristocrat 7
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 15 (+2)7 (-2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Direcris Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light black in addition to tight pants. His scarlet crest is braided into rings. His fierce red eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Athletic, Fighting, Optimist. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Direcris Daardendrian, Male Dragonborn Warrior 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp. 1 Everburning torch.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries kukris. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Military, In love. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Kitchur, Male Human Commoner 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Ivellios Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Fortune-teller. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ivellios is combative with any and all who dare try his patience in the slightest.

History: Ivellios was born the youngest of three triplets. A gifted student he started as a Layabout, but he got bored and became a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Ivellios Xiloscient, Male Elf Expert 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 6 (-2)18 (+4)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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