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NPC Generator

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Advanced [show]


Rosalind Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet armored body suit, with a simple white line shooting up and back down. She has wavy red hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined. Bonds: Attractive, Religious, Mentor. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Rosalind Murphy, Female Half-Elf Paladin 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Nature +3, Stealth +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Loopmottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fortune-teller father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Loopmottin Raulnor, Female Gnome Bard 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 11000 cp.


Social Check DCs


Uthemar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his blue robe and has his sai always slung over his shoulder. His auburn hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Uthemar Ariessus, Male Elf Paladin 5
Medium (4'11") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Fiery yellow corundum (1500 gp). Golden yellow topaz (800 gp). Blue star sapphire (1500 gp).


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He tends to wear a large tan jacket. He wears a colorful flower in his silver hair. He has a dull look in his gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Himo was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Himo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Military, Enemies, Rich. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Himo Iranapha, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Kairon Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: Find a way to reverse the transformation of his sister.

Bonds: Attractive, Family, Military, Job. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Kairon Loyalty, Male Tiefling Barbarian 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)15 (+2) 16 (+3)19 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Silent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a lot of dark rich colors, with gold accents. Her fur is gray and very short. She has a dull look in her blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She hasn't been sleeping well lately.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Hedonist, Insomniac. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: French accent

Attributes [hide]

Silent Shore, Female Tabaxi Druid 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 210 gp. Eye agate (10 gp). Golden pearl (100 gp). Amber (100 gp).


Social Check DCs


Dagger Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown wide-brimmed hat and brown clothes. She keeps her long black fur kept up in a rat tail. Her thin eyebrows rest above her beady green eyes.

Personality: This woman loves writing and to teach people writing more than just about anything. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dagger is combative with any and all who dare try her patience in the slightest.

History: Dagger was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Map Maker. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Job, Has a crush, Enemies. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Dagger Of Ebony, Female Tabaxi Fighter 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. Rock crystal (60 gp).


Social Check DCs


Jaxi Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. Her crest is cut close to her head. She has red eyes and a black hat with a violet feather.

Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. Jaxi was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jaxi decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Jaxi Argenthrixus, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 2000 gp. Tourmaline (70 gp). Hematite (7 gp). Freshwater pearl (7 gp). White pearl (70 gp). White pearl (70 gp). Malachite (7 gp). 1 Minor magic item.


Social Check DCs


Audhild Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely brown suit with blue socks and a vest with buckled shoes. She sports brown long hair. Her fierce amber eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Fearful, Disease, Insane. Bonds: Adventurer. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Audhild Bofdann, Female Dwarf Fighter 4
Medium (3'10") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 7 (-2)11 (+0)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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