Sun In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. She has done her best to style her yellow fur to look like a famous performer. Her hazel eyes are slightly larger than normal.
Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Just what you see.
Rhogar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Ruler uniform. His crest is white, silky, and of moderate length. His half smiles and red eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Star rose quartz (40 gp). Lapis lazuli (11 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). 1 Minor magic item.
Donaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple black robe with brown stripes complete with hood and is in decent physical shape. His gold crest is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Donaar studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Religious, Criminal record. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 13000 sp.
Pandjed Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His long blue crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Sellsword, who enjoyed hunting, Pandjed was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pandjed took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp.
Eldon Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his lance always slung over his shoulder. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 3 years old his parents immigrated from the west. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Naamah Madness, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a black armored body suit, with a simple brown line shooting up and back down. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Rich. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 150 pp. Silver comb with moonstones (100 gp).
Emeny Paxton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has done her best to style her silver hair to look like a famous performer. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Emeny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emeny is combative with any and all who dare try her patience in the slightest.
History: She was born in the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
Vlorn Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears red leather gloves, a red jacket, and tight pants. He keeps his long silver hair kept up in a rat tail. His green eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Vlorn was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Mundane. Bonds: Enemies, Attractive, Job. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
River Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of death around her neck, and a shortbow on her belt. Her deerstalker hat is riddled with cuts and holes. Her blue eyes are slightly larger than normal.
Personality: River speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Seamstress business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 24 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Orc, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
