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NPC Generator

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Advanced [show]


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Beggar, Joser learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist, Optimist. Bonds: Attractive, Job. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Joser Tealeaf, Male Halfling Sorcerer 14
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 37 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 16 (+3)18 (+4)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Kipper Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue coat over a violet low-cut shirt, and a broad hat upon his head. His red hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Athletic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Kipper Albaratie, Male Gnome Bard 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Fiery yellow corundum (900 gp). Peridot (70 gp). Chrysoprase (70 gp). Rose (70 gp).


Social Check DCs


Akta Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a axe on her belt. She has a moderate pudge and is not very fit. Her white hair is long and unkept. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Akta Conviction, Female Tiefling Wizard 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Coral (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Barakas Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fancy black suit. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Barakas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined. Bonds: Attractive, Military, Nature, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Barakas Glory, Male Tiefling Warlock 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Tiaathque Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has achieved small success as a Baker.

Motivation: Expand her business; and money/treasure

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Tiaathque Ofandrus, Female Elf Druid 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beleth Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is still thick. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to travel the world and help people.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist, Artistic. Bonds: Rich, Criminal record, Family. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beleth Pain, Female Tiefling Barbarian 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Azurite (7 gp). Star rose quartz (70 gp). Tiger eye turquoise (7 gp). Azurite (7 gp).


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Morana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Soapmaker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Addict. Bonds: Slave, Nature, Family. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Morana Dankil, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Arara Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has wavy red hair. Her hazel eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Arara lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Opinionated, Gifted. Bonds: Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Arara Woods, Female Half-Elf Aristocrat 4
Medium (4'8") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Enialis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: Enialis is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he loathes his own lifestyle

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Enialis Teinithra, Male Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs

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