Geoffrey Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair has been sun bleached extensively. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: He was born into a rich family. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. Freshwater pearl (15 gp). Emerald (1500 gp).
Decarabia Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears green leather gloves, a green jacket, and tight pants. She has blue hair. Her eyes are silver.
Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Decarabia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by goblins. Decarabia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Bonds: Adventurer, Poor, Enemies, Job. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 13)
Armor Class 9
Hit Points 22 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 4000 gp. Brown-green garnet (100 gp). Aquamarine (1000 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a red low-cut shirt, and a deerstalker hat upon his head. His white hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Barrister. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 380 gp.
Spear Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His black fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Athletic, Professionalism, Philantrophist, Fighting. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1200 gp. Violet garnet (400 gp). Black pearl (400 gp). Amber (150 gp). Sard (70 gp). Sardonyx (70 gp). Black star sapphire (700 gp). Pink pearl (150 gp). Rhodochrosite (6 gp). Malachite (6 gp). 1 Minor magic item.
Skamos Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and green robe with the hood down. His brown hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His mother raised him in a mountain cabin. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Skamos began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Criminal record, Nature. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 7
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his black hair in a flapper bob. He has amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Darrak was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 6 years.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Bonds: Rich, Job, Criminal record. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. Violet garnet (800 gp). Golden pearl (140 gp). Aquamarine (800 gp).
Quarion Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. He wears his golden hair up. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Oriel Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, yellow, dusty cloak. She has golden hair. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.
Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend
Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature, Adventurer, Job. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Spring Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: Spring was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Insane, PTSD. Bonds: Family. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Blue quartz (10 gp). Violet garnet (1500 gp). Sardonyx (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
