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NPC Generator

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Advanced [show]


Tawna Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a cross on it. Her black hair is well kept. Her eyes are a pleasant brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and regain custody of her daughter

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Tawna Hilltopple, Female Halfling Wizard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Drusilia Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears bulky yellow painted plate armor. She has styled her white hair well, parting it to the right. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Scribe, but she was a colossal failure. She struck the Healer job and began her own company from there.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Drusilia Petrie, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Ghaliver Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Ruler uniform. His whole body is exceptionally muscular. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Knight, but he got bored and became a Ruler. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Disciplined, Philantrophist. Bonds: Job, Immigrant, Rich. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Ghaliver Fatrabbit, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)7 (-2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Flaws: Emotional, Ugly. Bonds: Religious, Family, Rich. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beloril Goldfinder, Male Dwarf Druid 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 400 pp. Brass mug with jade inlays (400 gp).


Social Check DCs


Ar-Beka Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with grey pants. He is muscular with a powerful set of arms. His golden hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Gardener, who enjoyed hunting, Ar-Beka was taken on many hunting expeditions. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Insomniac, Antagonistic. Bonds: Military, Nature, Family. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Ar-Beka Gentry, Male Half-Orc Paladin 13
Medium (5'2") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 99 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Alexandrite (1000 gp). Pink pearl (80 gp). Deep green spinel (80 gp). Aquamarine (1000 gp). Amethyst (80 gp). Aquamarine (1000 gp). Onyx (50 gp).


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey cloak and cross-gartered green stockings, she is not a threatening figure. Her hair is auburn and curly. Her eyes are green and beady.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has achieved small success as a Carter.

Motivation: She is currently in port desperately looking for someone to get her out; and expand her business

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Morana Dankil, Female Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)5 (-3)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 180 gp.


Social Check DCs


Caeldrim Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up lance and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Netyoive, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fargas Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears white cloth garments or leather armor. His blonde hair is still thick. His eyes are violet and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 3 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Fargas Wildcloak, Male Halfling Adept 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Auran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp.


Social Check DCs


Surina Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her white crest is heavily combed to the right. Her eyes are red.

Personality: Surina is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: She was born in the west, but her parents moved at a very young age to the north. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed, Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Surina Grrrmmballhyst, Female Dragonborn Adept 12
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 8
Hit Points 24 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Medicine +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +8 / 3d10+4, Ranged +2 / 3d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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