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NPC Generator

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Advanced [show]


Gilbert Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet deerstalker hat and violet clothes. He is muscular with a powerful set of arms. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Unemployed.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Gilbert Leeming, Male Half-Elf Expert 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Raymond Abram, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He wears a colorful flower in his auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Raymond Abram, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. White pearl (90 gp).


Social Check DCs


Sarah Carlyle, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely grey suit with violet socks and a vest with buckled shoes. Her long white hair reaches down to her waist. She has a dull look in her hazel eyes.

Personality: Sarah wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the north to a Architect, Sarah learned a great deal about her mother's area of expertise. When Sarah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Architect soon after.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Bonds: Immigrant, Family, Job, Military. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Sarah Carlyle, Female Human Monk 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp. Golden pearl (50 gp).


Social Check DCs


Oppah Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. Her auburn hair is thinning but still full. Her eyes are a pleasant green.

Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of goblins once and for all.

History: Oppah was born in the south. At a young age she loved to build and create. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She is wracked by social anxiety.

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Guardian, Enemies. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Oppah Daergel, Female Gnome Expert 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Good lock. 1 Hourglass. 1 Hourglass.


Social Check DCs


Valafar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear black tank tops with white pants. His hair is chestnut and very short. This silver eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He got into the Shipwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now owns his own business.

Motivation: To be a Barber again.

Flaws: Sensitive, Selfish. Bonds: Job. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Valafar Fluke, Male Tiefling Paladin 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Black opal (1100 gp). Pink pearl (120 gp). Rhodochrosite (6 gp). Black star sapphire (1100 gp). Rose (40 gp).


Social Check DCs


Philomena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her auburn hair is lengthy. Her ears are large.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can't help but pocket interesting objects she comes across

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Emotional, Disease, Insomniac. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Philomena Greenleaf, Female Halfling Rogue 12
Small (2'8") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 17 (+3)9 (-1)
Skills Investigation +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Ignan, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She dresses in brown turtlenecks beneath a grey coat with white slacks. Her fur, while still mostly white, has prominent grey streaks. Her ears are large.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Mentor, Rich. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Bard 5
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Gildmak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He keeps his long brown hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Military. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Gildmak Littlefoot, Male Halfling Rogue 9
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 80 pp. Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has rusty crest. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heskan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Heskan Bhenkumbyrznaax, Male Dragonborn Warlock 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs

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