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NPC Generator

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Advanced [show]


Rosalind Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She sports black long hair. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Rosalind Chatham, Female Human Commoner 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Red-brown spinel (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Naill Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and is pretty ugly. His hair is short and red. His eyes are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naill's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Naill Tao, Male Half-Elf Adept 14
Medium (5'8") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 70 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 400 pp. Amber (60 gp). Deep blue spinel (500 gp). Deep green spinel (60 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Violet garnet (500 gp). Malachite (15 gp). Onyx (60 gp). Lapis lazuli (15 gp). Fiery yellow corundum (600 gp). Jet (60 gp). Jasper (60 gp). Moonstone (60 gp). Aquamarine (500 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Fargrim Lutgehr, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 79 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +8
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll, Sylvan, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666665300

Possessions: 400 pp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in pastel turtlenecks beneath a blue coat with tan slacks. She wears a small hat to cover her moderate length brown fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is a Soapmaker first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. Fragrant liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Flaws: Insane. Bonds: Job, Immigrant, Poor, Nature. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Fragrant Candle, Female Tabaxi Warlock 1
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dariff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her white hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She worked as a nervous Bricklayer and found it very stressful. She inherited the family business which she has now maintained for 12 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Religious, Job. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Dariff Stoutale, Female Dwarf Sorcerer 8
Medium (3'10") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1100 gp. Deep blue spinel (1100 gp). Jet (70 gp).


Social Check DCs


Leaf Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. He has no fur. He has gleaming, smiling copper eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Leaf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Leaf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Leaf and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Leaf Of Shadows, Male Tabaxi Paladin 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 35 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Just what you see.


Social Check DCs


Kerkad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His crest, while still mostly gold, has prominent grey streaks. His eyes are a pleasant red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: Kerkad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Kerkad Nemmonis, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 33 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)11 (+0) 6 (-2)14 (+2)
Skills History +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 16000 sp. White opal (1300 gp). Jet (130 gp). Red garnet (130 gp). Violet garnet (1000 gp). Obsidian (14 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Baelitae Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern woman wears a simple yellow robe with brown stripes complete with hood. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised in a plains tribe. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and to clean up the streets

Ideals: Athletic. Bonds: Guardian, Family, Nature. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Baelitae Remein, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized jet on her left hand. Her chestnut hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure.

Flaws: Insane, Antagonistic, Mundane, Fearful. Bonds: Rich. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Hugolina Clayden, Female Human Monk 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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