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NPC Generator

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Advanced [show]


Norman Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Norman Bradly, Male Human Cleric 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 8 (-1)14 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Iolite (70 gp).


Social Check DCs


Ilde Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a brown coat over a white low-cut shirt, and a broad hat upon her head. Her hair is white and curly. Her eyes are hazel.

Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.

History: Ilde hails from a village terrorized by gnolls. Cursed with vampirism at a very young age, Ilde has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Flaws: Ugly, Antagonistic, Selfish, Disease. Bonds: Enemies. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Ilde Orcfoe, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Lapis lazuli (4 gp).


Social Check DCs


Kasdeya Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her broad hat is riddled with cuts and holes. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Kasdeya has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Flaws: Ugly, Cynical, Fearful, Disease, Insomniac. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Kasdeya Guile, Female Tiefling Barbarian 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osah Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses in black turtlenecks beneath a blue coat with pastel slacks. Her whole body is exceptionally muscular. She keeps her white hair in a pixie cut. Her black eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As long as the job gets done she does not care how it got done.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Osah was born on a far southern island where she grew up under the tutelage of her father, an expert Architect. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She seems to be bored by most things.

Ideals: Professionalism. Flaws: Mundane, Disease, Insomniac. Bonds: Immigrant. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Osah Wisdom, Female Tiefling Paladin 6
Medium (4'11") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Nature +6, Performance +6
Senses Passive Perception 10
Languages Common, Auran, Elven, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries a battered falchion and tarnished scythe as well. He has scarlet crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Slave. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Paladin 11
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Deception +7, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2900 gp. White opal (1500 gp). Rhodochrosite (7 gp).


Social Check DCs


Vilberg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy white pantaloons and a tan scarf. He has a long silver beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Vilberg studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He has set out to sabotage the competition.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Vilberg Blyth, Male Half-Orc Rogue 14
Medium (5'5") Half-Orc, Lawful Good (CR 14)
Armor Class 9
Hit Points 54 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 17 (+3)8 (-1)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 1000 gp. Golden pearl (120 gp). Tiger eye turquoise (6 gp). Black pearl (1600 gp).


Social Check DCs


Rurik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky grey painted plate armor. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Pacifist, Logical. Bonds: Job, Mentor, Criminal record. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Rurik Rubyeye, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). 1 Chain shirt.


Social Check DCs


Cloud Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her lavender fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Cloud lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To reunite with her absent father.

Ideals: Impeccable. Bonds: Attractive, Poor, Family, Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Cloud Plume, Female Tabaxi Adept 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Tourmaline (70 gp).


Social Check DCs


Uthemar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His chestnut hair is thinning but still full. His eyes are likewise green.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Athletic, Justice. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Uthemar Durkin, Male Half-Elf Fighter 8
Medium (5'1") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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