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NPC Generator

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Advanced [show]


Cora Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her hair is chestnut and curly. She has several tiny aquamarine earrings on each ear.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Cora Littlefoot, Female Halfling Cleric 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. 2 Alchemist’s fire.


Social Check DCs


Rimple Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His auburn hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Rimple Dunben, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Oppah Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized topaz on her left hand. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are violet.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.

History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Professionalism, Gifted. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Oppah Albaratie, Female Gnome Ranger 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 48000 sp. Azurite (4 gp). Red-brown spinel (80 gp). Moonstone (60 gp). Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Bharash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. His blue crest has been sun bleached extensively. His eyes, though not visible through his cowl, are gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: Born to a Guard, his father struggled to pay the bills. After coming to the age of reason, Bharash took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Seamstress like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a guard again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Bharash Turnuroth, Male Dragonborn Cleric 16
Medium (6'8") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 154 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)6 (-2) 14 (+2)14 (+2)
Skills Nature +3, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 12000 gp. Golden circlet with four aquamarines (5000 gp). Solid gold idol (800 gp). Gold cup set with emeralds (6000 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Medium magic item.


Social Check DCs


Qemuel Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He keeps his blue hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He got into the Knight business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has achieved small success as a Knight.

Motivation: Wants to open a new tavern.

Ideals: Joker, Professionalism. Bonds: Immigrant, Job, Adventurer. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Qemuel Respect, Male Tiefling Ranger 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Auran, Infernal, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Bolhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She carries with her a set of shortspears, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bolhild took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Bolhild Deepdelver, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. 1 Masterwork Musical instrument.


Social Check DCs


Sarah Camden, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a nunchaku on her belt. Her feathered hat is riddled with cuts and holes. This blue eyed northerner is not easily forgotten.

Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north. Sarah was born on a far northern forest where she grew up under the tutelage of her father, an expert Navigator. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Camden, Female Human Aristocrat 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His silver hair is greasy and uncared for. This amber eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Einkil Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Susannah Hadley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with pastel highlights, and long black pants that bunch up around her shoes. Her hair is chestnut and curly. Her eyes are a pleasant violet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Susannah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Hedonist. Bonds: Mentor, Criminal record, Military. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Susannah Hadley, Female Human Fighter 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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