Thokk Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.
History: Thokk was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his daughter.
Ideals: Persistence. Flaws: Insane, Antagonistic, Lazy. Bonds: Attractive. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 1300 sp.
Blorg Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: Blorg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Blorg's homeland. Blorg decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Immigrant, Religious, Job. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
Shautha Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. She wears her red hair up. She has gleaming, smiling blue eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments
History: Shautha was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to unite with her brother
Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (150 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver comb with moonstones (200 gp). Silver ewer (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Zykroff Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is typically in her Roofer uniform. She carries a battered mace and tarnished morningstar as well. Her bronze crest is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Roofer business at a young age. She worked as a nervous Roofer and found it very stressful. She inherited the family business which she has now maintained for 5 years.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Mundane, Secretive. Bonds: Job. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 14
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 300 gp.
Skirt Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She keeps her white fur in a pixie cut. Her blue eyes lackadaisically let the world flow into them.
Personality: She dislikes all the random violence that takes place in the east. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: She has a crush on the local Layabout; and she would like to get married and retire
Ideals: Pacifist. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 80 pp. Tiger eye turquoise (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adelaide Alby, Female Human [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her black hair is heavily combed to the left. Her eyes are gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Seeks redemption; and she desires power and/or immortality
Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Horza Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His red hair is matted, messy, and big. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Horza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Horza. He got away from his former life and has fallen to alcoholism.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Religious, Criminal record. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 4 (-3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Undercommon, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. Amber (100 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright tan suits and hats. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: The child of a Locksmith, who enjoyed hunting, Kellen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kellen took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Locksmith; and he feels threatened by others
Flaws: Shy, Fearful, Disease. Bonds: Nature, Has a crush. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 8000 sp. 1 Half-Plate. 1 Masterwork studded leather.
Emen Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time, and a wedding ring on her left hand. Her red hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Emen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist. Bonds: In love, Criminal record, Mentor, Job. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
