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NPC Generator

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Advanced [show]


Aym Strength, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. She sports a flattop hair cut. She is baby faced.

Personality: Aym speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Tanner business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now owns her own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable, Joker. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Aym Strength, Female Tiefling Aristocrat 2
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. 1 Hourglass.


Social Check DCs


Sweet Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Soapmaker does. She sports a flattop fur cut. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: A deeply religious woman she believes everything happens for a reason. Further she is a bit of a stoner and is frequently out of it.

History: Sweet was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: To be a Seamstress again; and she is compelled to act according to her religious beliefs

Flaws: Addict. Bonds: Job, Attractive, Religious, Family. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Sweet Of Ivory, Female Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He has dyed his greying brass crest a little too much giving a sharp brass color. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Kiirith Sumnarghthrysh, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. Solid gold idol (600 gp).


Social Check DCs


Birel Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has red hair. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her poetry dream.

Motivation: Many goblins want her driven away.

Ideals: Artistic, Athletic. Bonds: Poor, Enemies, Religious. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Birel Hanali, Female Elf Ranger 9
Medium (4'11") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 140 pp.


Social Check DCs


Bolhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears bulky grey painted plate armor. Her chestnut hair is well kept. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Secretive. Bonds: Adventurer, Immigrant, Military. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Bolhild Holderhek, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. Banded agate (16 gp). Brown-green garnet (50 gp). 1 Masterwork studded leather.


Social Check DCs


Daar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). She has done her best to style her blue crest to look like a famous performer. Her red eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Daar was left her mother's suit of armor and trained in its use and care. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Cynical. Bonds: Immigrant, Nature, Military. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Daar Esstyrlynn, Female Dragonborn Warrior 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely grey suit with white socks and a vest with buckled shoes. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Theobald Remington, Male Human Ranger 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Ridley, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Guard uniform, he is not a threatening figure. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Guard

Voice: Whispers

Attributes [hide]

Nicholas Ridley, Male Human Ranger 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. 1 Hourglass.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown fur is long and unkept. His eyes are amber and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Seven lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Seven Wing, Male Tabaxi Bard 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1200 sp. Peridot (40 gp). Tourmaline (70 gp).


Social Check DCs

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