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NPC Generator

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Lvl.
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Advanced [show]


Zagga Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is braided into rings. Her eyes are green and beady.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Zagga lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister; and doesn't want to be a mortician and was forced into it by her family

Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Zagga Hayley, Female Half-Orc Commoner 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Phelaia Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy green dress. Her hair is black and curly. She has silver eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend; and she feels that her past leaves her morally obligated to help

Flaws: Shy. Bonds: Attractive, Family, Rich, Adventurer, Criminal record. Occupation: Navigator

Voice: German accent

Attributes [hide]

Phelaia Heal, Female Tiefling Commoner 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 8 (-1)19 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Quilla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with small hat. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Quilla was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Persistence. Bonds: Adventurer, Attractive, Rich. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Quilla Fiddlefen, Female Gnome Paladin 9
Small (3'1") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Coral (160 gp).


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her blonde hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants she idolized her father. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and obtaining odd cultural elven artifacts is her passion

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rose Stoutman, Female Halfling Warrior 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 7 (-2)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 10 pp. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Kasdeya Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a green shirt with thin blue vertical stripes and tan pants. Her white hair has been sun bleached extensively. Her face is scarred and worn.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Kasdeya Fealty, Female Tiefling Aristocrat 6
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Vistra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her tied-back hair is brown. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. Through the years after Vistra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vistra's father didn't care for her much, and the feeling was mutual. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Disease, Antagonistic. Bonds: Guardian, Criminal record. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Vistra Steelfist, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kite Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears a Stetson hat to hide her balding. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Sculptor soon after.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Kite Of Claws, Female Tabaxi Fighter 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)8 (-1) 6 (-2)10 (+0)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bolhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She carries with her a set of shortspears, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bolhild took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Bolhild Deepdelver, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. 1 Masterwork Musical instrument.


Social Check DCs


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Barrister

Voice: American accent

Attributes [hide]

Oskar Daraln, Male Dwarf Rogue 9
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)6 (-2) 17 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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