Vola Sharps, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" western woman, she wears many layers of old clothing at all times. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes peer out from beneath her top white hat.
Personality: Stoic and calm, she prefers to meditate than take action. She plays an instrument quite well.
History: Vola lived on a farm with her mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Vola has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well.
Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 4 (-3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Bolhild Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She wears a simple brown robe with green stripes complete with hood. Her white hair is thinning but still full. Her gray unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sold as a small child to a slaver, Bolhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and retire the richest woman in the north
Ideals: Joker, Entrepeneur, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Daar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her copper crest is kept up in a ponytail inside a broad hat. This gold eyed northerner is not easily forgotten.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Daar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To settle down with her crush; and to share knowledge with the world
Ideals: Fighting, Justice, Logical. Bonds: Mentor, Adventurer, Has a crush. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Everard Brady, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, grey, dusty cloak. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Opinionated. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Portia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her mother raised her in a mountain cabin. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and to pay off her debts
Ideals: Athletic, Fighting. Flaws: Shy, Insane. Bonds: Nature. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Simon Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. He is bald on top and has large golden tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Olivia High-hill, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a red tunic with green highlights, and long tan pants that bunch up around her shoes. Her head has been shaved. Her eyes are brown.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and she desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 30000 cp.
Mastema Weary, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Mastema isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Mastema is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Impeccable. Bonds: Attractive, Family, Military, Rich. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Birel Firahel, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear blue pants and tee shirts. Her white hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She has a massive crush on the younger sibling of the Miner who has hired her part-time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and to be a fortune-teller again
Ideals: Extrovert. Flaws: Mundane. Bonds: Has a crush, Religious, Job. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 86 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
Possessions: 4000 gp. Pink pearl (110 gp). Banded agate (14 gp). Eye agate (14 gp). Iolite (30 gp). 1 Medium magic item.
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