Left-Handed Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in pastel turtlenecks beneath a tan coat with brown slacks. She sports a flattop fur cut. Her copper eyes peer out from beneath her broad pastel hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Left-Handed enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Left-Handed lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 4 years.
Motivation: Retire the richest woman in the north; and balancing her hectic life and new sailor responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Family, Job. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 8
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
Possessions: 1600 gp. Smoky quartz (50 gp). Zircon (50 gp). Moonstone (50 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his gray eyes.
Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is afraid of women and trembles around them
History: He got into the Dyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Dyer.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and further expansion of business
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Job. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. White pearl (160 gp). White pearl (160 gp). Emerald (1400 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blue and very short. His eyes are black and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a brothel owner, Mordai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Adventurer, Job, Religious, Mentor. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Malachite (15 gp). Lapis lazuli (15 gp). Rock crystal (20 gp). Banded agate (15 gp).
Theodoric Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Fletcher.
Motivation: He is unsatisfied with his job.
Ideals: Logical, Fighting. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (500 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his left hand. His gold crest is greasy and uncared for. He has gleaming, smiling gold eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Blue star sapphire (800 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item.
Tenena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She wears many layers of old clothing at all times. Her silver hair is well kept. Her hazel eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 220 gp. 1 Good lock.
Criella Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in green turtlenecks beneath a violet coat with brown slacks, and is pretty ugly. Her silver hair, when down, is lengthy. Her eyes are black and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: When she was but 6 years old her parents immigrated from the north. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Impulsive, Insane. Bonds: Immigrant. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Mormo Care, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky green painted plate armor. His brown hair is singed and shortened. His eyes are a pleasant red.
Personality: He dislikes all the random violence that takes place in the east. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Dazzazn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver crest in a flapper bob. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Dazzazn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dazzazn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
