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NPC Generator

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Advanced [show]


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Locksmith. She has a very tight haircut. Her brown eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a font of random trivia from the lore and stories she has discovered

History: Quilla was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and to be a soapmaker again

Ideals: Justice, Logical, Entrepeneur. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Quilla Nucklestamp, Female Gnome Druid 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Laucian Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His martial abilities were realized during a raid on his village. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and wants to open a new tavern

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Laucian Dulmage, Male Half-Elf Commoner 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 300 gp. Aquamarine (400 gp). Moonstone (60 gp). Rhodochrosite (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Kelter Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a red coat. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Tiefling culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Kelter was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: Many giants want him driven away; and he has a rivalry with the church that dominates his actions

Flaws: Racist, Insomniac. Bonds: Religious, Attractive, Enemies. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Kelter Stoutbridge, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item.


Social Check DCs


Maynild Stanford, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a colorful flower in her auburn hair. Her green eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Greedy. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Maynild Stanford, Female Human Adept 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Jane Badger, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a grey costume with the symbols of the sun god on her torso. Beneath her clothing is a huge mess of scar tissue. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Persistence, Gifted. Bonds: Slave, Mentor, Attractive. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Jane Badger, Female Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp. Brown-green garnet (140 gp).


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length beige fur. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Spring was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Spring Thundercloud, Male Tabaxi Cleric 3
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her clothes are grease stained in places. Her yellow fur is kept up in a ponytail inside a deerstalker hat. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she has a crush on the local scribe

Ideals: Justice. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Drifting On the Water, Female Tabaxi Expert 14
Medium (5'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 88 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Athletics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7

Possessions: 600 pp. Black pearl (400 gp). Brown-green garnet (50 gp). Deep blue spinel (400 gp). Azurite (16 gp). Blue quartz (16 gp). Blue quartz (16 gp). Alexandrite (400 gp). Red garnet (50 gp). Black pearl (400 gp). Iolite (80 gp). Chrysoprase (80 gp). White pearl (50 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Spear Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes, and carries shields. His fur is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Joker, Impeccable. Flaws: Ugly. Bonds: Family, Nature. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Spear Moon, Male Tabaxi Ranger 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +8, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1900 gp. Peridot (80 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Banded agate (4 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Naill Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in a clean blue cloak covering his clean studded leather. His hair is silver and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Naill took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Naill Rothenel, Male Elf Ranger 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. 1 Everburning torch.


Social Check DCs

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