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NPC Generator

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Advanced [show]


Drifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her brown fur is lengthy and is close to two feet long. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Drifting Plume, Female Tabaxi Wizard 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Wiggens Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: Wiggens wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Mentor, Poor. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Wiggens Nackle, Male Gnome Wizard 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic
Attacks Melee +2 / 4d6-3, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 6000 gp. Moonstone (50 gp). Silver pearl (100 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Red-brown spinel (100 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Tiger eye turquoise (5 gp). Fire opal (1000 gp). Smoky quartz (50 gp). Eye agate (5 gp). 1 Medium magic item.


Social Check DCs


Quespa Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. She keeps her white crest in a pixie cut. She has red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She can't help but pocket interesting objects she comes across

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Criminal record, Rich. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Quespa Delmirev, Female Dragonborn Cleric 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1600 gp. Solid gold idol (900 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Shelly, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emmeline Shelly, Female Human Ranger 7
Medium (5'4") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. White opal (800 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Anderton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her hair, while still mostly brown, has prominent grey streaks. She has green eyes and a grey hat with a white feather.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with finding treasure.

History: Gifted from a young age, Emma studied abroad. From there she went from mercenary job to mercenary job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Gifted, Justice. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Emma Anderton, Female Human Cleric 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Lilli Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her left hand. She keeps her chestnut hair in a pixie cut. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is an amazing painter.

History: She was born several months after her mother was called into army service. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Criminal record, Military. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Lilli Maekkelferce, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Golden yellow topaz (200 gp). Onyx (40 gp).


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his grey robe and has his scythe always slung over his shoulder. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Server and found it very stressful. Recently the stress of being a Server has made it difficult for him to sleep.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Bendoo Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears rags and sports a simple walking cane. She keeps her long black hair kept up in a rat tail. Her eyes, though not visible through her cowl, are violet.

Personality: Bendoo speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bendoo is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the west. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Impeccable, Justice. Flaws: Disease, Fearful. Bonds: Poor, Nature. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Bendoo Abram, Female Half-Orc Ranger 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Zircon (70 gp). Azurite (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and he perpetually has his nunchaku ready. His chestnut hair is heavily combed to the left. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his father.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed, Insane. Bonds: Poor. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Sammal Cacophony, Male Tiefling Cleric 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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