Harvest Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left hand appears badly burned and disfigured. She wears a deerstalker hat to cover her moderate length cinnamon fur. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Harvest embodies much of what other species detest in the Tabaxis. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Harvest was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Harvest's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Ignan, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His bronze crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: Gifted from a young age, Patrin studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To reunite with his absent mother; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Insomniac. Bonds: Criminal record, Debt, Family. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. White pearl (100 gp).
Tordek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly brown, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tordek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordek. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Mentor, Criminal record. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salanop Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a grey coat with black slacks. Her brown hair is cut short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Layabout, Salanop learned a great deal about her father's area of expertise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She inherited the family business which she has now maintained for 14 years.
Motivation: She has a crush on the local Hunter; and money/treasure
Flaws: Impulsive, PTSD. Bonds: Has a crush, Job, Rich. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. Tourmaline (150 gp). Citrine (80 gp). Red spinel (150 gp). Golden pearl (150 gp).
Valorean Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has brass crest. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 900 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).
Bulzo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Heian Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his blonde hair. He has violet eyes and a violet hat with a black feather.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heian was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 900 gp. Hematite (5 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long chestnut hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a necromancer, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new priest responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Mentor. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 2 Holy water.
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He wears bulky grey painted plate armor. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Flaws: Ugly, Lazy, Antagonistic. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
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