Drifting Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. Her beige fur is slicked back into a classic pompadour. She has amber eyes.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect her home
Ideals: Fighting. Flaws: Disease. Bonds: Poor, Guardian, Immigrant. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1800 gp.
Tenena Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Sellsword. Her long silver hair is drawn into a two foot long braid. Her eyes are brown and catlike.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north her family was never financially stable. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Marry her brother to traveling adventurers; and sabotage a competitor
Ideals: Philantrophist. Bonds: Adventurer, Job, Poor, Debt, Family. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp. Freshwater pearl (15 gp). Pink pearl (50 gp). Zircon (20 gp).
Verin Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a green tunic with grey highlights, and long black pants that bunch up around her shoes. Her whole body is exceptionally muscular. She has no hair. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.
History: The child of a Bounty Hunter, who enjoyed hunting, Verin was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she seems to be bored by most things
Flaws: Ugly, Mundane. Bonds: Immigrant, Religious, Nature, Rich. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Freshwater pearl (9 gp). Red garnet (70 gp). Golden yellow topaz (1600 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Rolen Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich eastern family. When Rolen reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, Job, Rich, Military, Adventurer. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Driindar Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large black jacket. Her rusty crest is thinning but still full. Her gold eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Driindar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Laborer, Driindar learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.
Motivation: She seems to be bored by most things; and wants to open a new tavern
Ideals: Optimist. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 41 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Gold music box (4000 gp). 1 Minor magic item.
Zook Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a very good compulsive liar and kleptomaniac.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Flaws: Disease. Bonds: Enemies, Criminal record, Adventurer, Family. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 86 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 20 (+5) | 18 (+4) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Gnoll, Aquan, Terran
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Blue sapphire (1000 gp). Red spinel (60 gp). Malachite (13 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Balifra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy grey dress. She wears her white hair down. Her brown eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As long as the job gets done she does not care how it got done.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Philantrophist, Professionalism. Flaws: Greedy. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Gerald Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his auburn hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Full Plate.
Kerkad Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a black costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His gold eyes dart from person to person.
Personality: He can speak with the recently deceased. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Slave, Attractive, Debt. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!