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NPC Generator

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Advanced [show]


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is brown, silky, and of moderate length. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Mardnab grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Disciplined, Justice. Bonds: Poor, Attractive, Adventurer. Occupation: Detective

Voice: French accent

Attributes [hide]

Mardnab Boondiggles, Female Gnome Monk 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Quillathe Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of northern immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Quillathe Elsing, Female Half-Elf Druid 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1000 sp.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a blue and violet robe with the hood down. His hair is red and very short. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Born in the north to a Map Maker, Naill learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Naill Netyoive, Male Elf Warlock 13
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Nature +6, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He keeps his long black crest kept up in a rat tail. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Medrash studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Many goblins want him driven away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Druidic, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Kabbarg Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her right hand. Her hair is cut close to her head. Her eyes are violet and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Animal Trainer and found it very stressful. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Kabbarg never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Sabotage a competitor; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, In love, Job. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Kabbarg Denholm, Female Half-Orc Commoner 2
Medium (4'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is auburn and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the east. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Addict. Bonds: Attractive, Poor, Family, Job. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Ortegar Whispermouse, Male Halfling Warrior 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Silent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane. Bonds: Attractive, Job, Religious, Nature. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Silent In the Storm, Male Tabaxi Cleric 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Tordek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Tordek Silverstone, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Charlton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with black socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. He has hazel eyes and a brown hat with a black feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

William Charlton, Male Human Adept 8
Medium (6'5") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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