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NPC Generator

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Advanced [show]


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the sun god around his neck, and a bow on his belt. He has chestnut hair. His green eyes are passionate and lively.

Personality: This man loves singing and to teach people singing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Healer, Aramil learned a great deal about his mother's area of expertise. Aramil was born on a far southern island where he grew up under the tutelage of his mother, an expert Healer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Immigrant, Adventurer, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Aramil Ethanasath, Male Elf Fighter 10
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 13 (+1)7 (-2)
Skills Investigation +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2400 gp.


Social Check DCs


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. His beige fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's attracted to the pc

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Pelt Wind, Male Tabaxi Rogue 18
Medium (5'11") Tabaxi, True Neutral (CR 18)
Armor Class 13
Hit Points 83 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +9, Stealth +9
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +9

Possessions: 1300 pp. Aquamarine (900 gp). Amber (90 gp). Chrysoprase (60 gp). Emerald (1600 gp). Canary diamond (3000 gp). Aquamarine (900 gp). Jet (90 gp). Deep green spinel (90 gp). Bloodstone (60 gp). Carnelian (60 gp). Malachite (10 gp). Lapis lazuli (10 gp). Malachite (10 gp). Golden yellow topaz (900 gp). Citrine (60 gp). Pink pearl (90 gp). Chrysoberyl (90 gp). Jet (90 gp). Chrysoprase (60 gp). Star ruby (1600 gp). Jet (90 gp). Jasper (60 gp). Brown-green garnet (90 gp). Moss agate (10 gp). Sard (60 gp). Violet garnet (900 gp). Aquamarine (900 gp). Azurite (10 gp). Emerald (1600 gp). Freshwater pearl (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She has wavy chestnut hair. Her green eyes dart from person to person.

Personality: Overbrimming with self-confidence, Gurdis isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 4 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Fighting. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Druid 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bûth Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His skin is also unnaturally pale. His blonde hair is greasy and uncared for. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. A true patriot, Bûth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military, Slave. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bûth Haley, Male Half-Orc Adept 5
Medium (5'11") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 8 (-1)13 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears dark leathers with embroidery. His brown fur is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

River Of Claws, Male Tabaxi Warlock 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 70 gp. Jade (100 gp).


Social Check DCs


Trail Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large brown jacket. His gray fur, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Trail Of Ebony, Male Tabaxi Warrior 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Laucian Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. He has black hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful brothel owner made him what he is. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Doctor

Voice: German accent

Attributes [hide]

Laucian Boleem, Male Half-Elf Aristocrat 12
Medium (5'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 19 (+4)13 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5

Possessions: 400 pp. Blue star sapphire (1100 gp). Coral (100 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Millicent Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears violet painted combat armor at almost all times. Her golden hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. Millicent is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Stableman soon after.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Family, Mentor. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Millicent Yaeldrin, Female Half-Elf Wizard 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)6 (-2) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Eva Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her auburn hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Fortune-teller. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Optimist, Professionalism. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Eva Goltorah, Female Half-Elf Fighter 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: Deep green spinel (130 gp). Deep green spinel (130 gp). Tourmaline (130 gp).


Social Check DCs

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