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NPC Generator

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Advanced [show]


Dain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is brown and curly. He has several tiny amber earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Passionate. Bonds: Attractive, Rich, Family, Military. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dain Strongheart, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Merla Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a simple white robe with brown stripes complete with hood. Her whole body is exceptionally muscular. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. In her 14th year, her parents were killed by a orcs raid, leaving Merla alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Immigrant, Religious, Mentor, Enemies. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Merla Porridgepot, Female Halfling Expert 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean brown cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length black fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Depressed. Bonds: Guardian, Military, Rich, Adventurer. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Great Treat, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Mugrunden Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a sickle. His crest is rusty, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Barber

Voice: Whispers

Attributes [hide]

Mugrunden Jharthraxyn, Male Dragonborn Druid 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 30000 cp. Brown-green garnet (120 gp). Banded agate (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Hupe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Sage business at a young age. Hupe was born on a far northern plains where he grew up under the tutelage of his father, an expert Sage. He has achieved small success as a Sage.

Motivation: Sabotage a competitor; and to be a sellsword again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Goodbarrel, Male Halfling Commoner 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Eleanor Kenley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her hair is golden and very short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of a Dyer, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she's looking for her big break

Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Nature. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Eleanor Kenley, Female Human Monk 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Scribe. Her rusty crest is slicked back into a classic pompadour. She is baby faced.

Personality: Zykroff wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born on a small isolated farm. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Warrior 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 48000 sp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Merihim Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is greasy and uncared for. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Born to a Body Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Merihim Power, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)17 (+3) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp. Amber (90 gp). Iolite (70 gp). Star ruby (800 gp). Black pearl (1200 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Gale Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a pastel tunic with white highlights, and long blue pants that bunch up around her shoes. She wears a colorful flower in her yellow fur. Her amber eyes lackadaisically let the world flow into them.

Personality: Gale wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Gale does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gifted from a young age, Gale studied abroad. Gale was born on a far western forest where she grew up under the tutelage of her mother, an expert Butcher. She was granted divine powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Gale Of Ebony, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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