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NPC Generator

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Advanced [show]


Travok Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears just a brown suit. His long white hair is drawn into a two foot long braid. His eyes are violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Adventurer, Mentor. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Travok Lutgehr, Male Dwarf Adept 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of a Carpenter, who enjoyed hunting, Faran was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Faran Tealeaf, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 7000 sp. Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Fulton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears grey cloth garments or leather armor. Her auburn hair is singed and shortened. She has amber eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a slaver, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and she feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Ahlyssa Fulton, Female Human Warrior 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Conrad Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: When he was but 4 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Conrad Vance, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Masterwork manacles.


Social Check DCs


Trym Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Unemployed uniform. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has worked as a Unemployed like his father before him.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Guardian. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Trym Hart, Male Half-Elf Rogue 10
Medium (5'11") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 150 pp. Tourmaline (40 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Dean Thackeray, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with black highlights, and long green pants that bunch up around his shoes, and a wedding ring on his left hand. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Some 10 years later his spouse died after the birth of his son. Heartbroken, Dean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Attractive, Mentor, Criminal record. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Dean Thackeray, Male Human Warrior 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lone Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears a simple brown robe with green stripes complete with hood. Her red fur is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Lone was raised in a hard working conservative environment. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She has drifted from career to career and currently works as a Carpenter.

Motivation: Sabotage a competitor.

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Lone Wind, Female Tabaxi Aristocrat 10
Medium (4'11") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Stealth +8, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4

Possessions: 900 gp. Tourmaline (100 gp).


Social Check DCs


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears a Stetson hat to cover his moderate length black hair. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Alston Tarkelby, Male Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork studded leather.


Social Check DCs


Chad Sheldon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a brown shirt with thin black vertical stripes and red pants. With a patchy auburn beard and wild auburn hair. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Slave, Military. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Chad Sheldon, Male Human Ranger 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Ignan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Emerald (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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