Nazû Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Enemies, Rich, Adventurer, Criminal record. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Amethyst (110 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Tourmaline (110 gp). Lapis lazuli (16 gp). Moss agate (16 gp). Azurite (16 gp). Moonstone (50 gp). Fire opal (1100 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item.
Robert Harper, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: He got into the Tailor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tailor soon after.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp. Alexandrite (200 gp).
Isabella Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She wears baggy grey pantaloons and a brown scarf. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed southerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Gifted. Bonds: Attractive, Military, Religious. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Chalcedony (20 gp). 1 Masterwork manacles.
Ella Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her left leg appears badly burned and disfigured. She sports red long hair. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Performer, and she later adopted a second son.
Motivation: Doesn't want to be a Performer and was forced into it by her family.
Flaws: Ugly, Hedonist. Bonds: Family, Immigrant. Occupation: Performer
Voice: Raspy
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Tippletoe Garrick, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her black hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Tippletoe wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.
History: The child of a Ploughman, who enjoyed hunting, Tippletoe was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tippletoe took refuge in the large cave and found the beat up bastard sword and armor she uses now. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
Igden Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Igden is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He doesn't get along with people that don't share his tastes; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice, Impeccable. Flaws: Secretive. Bonds: Immigrant, Criminal record. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
Possessions: 4000 cp.
Dûsh Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky white painted plate armor. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Dûsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Dûsh was raised in a hard working conservative environment. His childhood dream was to be a Fletcher, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Amethyst (100 gp). Fiery yellow corundum (500 gp). Black star sapphire (500 gp). 1 Half-Plate. 1 Buckler.
Dadalan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely black suit with blue socks and a vest with buckled shoes. His gold crest is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Ilde Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses like a well dressed Engraver does. She wears her hair in dreadlocks. Her green eyes dart from person to person.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ilde took refuge in the large cave and found the beat up scimitar and armor she uses now. She has drifted from career to career and currently works as a Engraver.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Job, Nature. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp.
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