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NPC Generator

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Advanced [show]


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She carries with her a set of bows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her white fur is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Shadow Candle, Female Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Maynild Cason, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her whole body is exceptionally muscular. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Maynild Cason, Female Human Aristocrat 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Stealth +8
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 400 pp. Black pearl (1200 gp). Azurite (15 gp). Eye agate (15 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Chalcedony (70 gp). Jade (120 gp). Eye agate (15 gp).


Social Check DCs


Elizabeth Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She wears her chestnut hair down. This amber eyed easterner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Animal Trainer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is a bit of a kleptomaniac; and doesn't want to be a miner and was forced into it by her family

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Elizabeth Eathalena, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers red and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is smooth and relatively long. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Edge will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Edge studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Edge Thunder, Male Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit. Her skin is fair and her fingers are delicate and long. Her white hair is still thick. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new barrister responsibilities is difficult

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Job. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Chenna Elderberry, Female Halfling Expert 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 10000 cp. Bloodstone (50 gp).


Social Check DCs


Eloise Breeden, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is styled in orderly dreadlocks. Her eyes are gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Optimist, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Eloise Breeden, Female Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to cover his moderate length beige fur. His yellow eyes dart from person to person.

Personality: Overbrimming with self-confidence, Aura isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Aura Thunder, Male Tabaxi Fighter 9
Medium (5'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)18 (+4) 6 (-2)15 (+2)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Druidic, Undercommon, Dwarven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, pastel shirt, and violet tie, and carries hammers. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Sage, his mother struggled to pay the bills. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and revenge

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Taklinn Lutgehr, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 gp.


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her scimitar always slung over her shoulder. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: Seraphina wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: Seraphina lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Disciplined, Pacifist. Bonds: Family, Criminal record, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Seraphina Goodearth, Female Halfling Monk 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 800 gp. Violet garnet (400 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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