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NPC Generator

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Advanced [show]


Nogu Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is knotted and matted. Her green eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against gnolls; and she is compelled to act according to her religious beliefs

Bonds: Attractive, Nature, Rich, Religious, Enemies. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Nogu Remington, Female Half-Orc Warrior 10
Medium (4'11") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Blue quartz (13 gp). Black star sapphire (1500 gp). Black pearl (1400 gp). Blue quartz (13 gp). Star rose quartz (20 gp). Blue sapphire (1500 gp). Aquamarine (1400 gp).


Social Check DCs


Cloud Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her lavender fur is slicked back into a classic pompadour. She has a dull look in her green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cloud is combative with any and all who dare try her patience in the slightest.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and to be a sage again

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Job. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Cloud Of World, Female Tabaxi Fighter 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red crest is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. Some 8 years later his spouse died after the birth of his son. Heartbroken, Mozikth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Nature, Military, In love, Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Warrior 18
Medium (6'8") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 161 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)19 (+4) 15 (+2)14 (+2)
Skills Religion +10, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc, Dwarven
Attacks Melee +3 / 5d6-3, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1000 pp. A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An abacus with copper, silver and gold markers (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Geva Huckabee, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a large grey jacket. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes are likewise blue.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 8 years old her parents immigrated from the north. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Geva Huckabee, Female Human Paladin 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 gp.


Social Check DCs


Thervan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered brown stockings. He is portly but not overly obese. His golden hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: Born in the north to a Tanner, Thervan learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Tanner like his father before him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic, Gifted, Impeccable. Bonds: Job, Adventurer. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Thervan Tiltathana, Male Elf Sorcerer 10
Medium (5'2") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and muscular, this eastern man prefers to wear black pants and tee shirts. He wears a small hat to cover his moderate length white hair. His eyes are amber and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist. Bonds: Family, Rich, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Gorfel Churchill, Male Half-Orc Commoner 4
Medium (6'7") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Pyntle Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her blonde hair in a pixie cut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with painting.

History: She was born in the north. Through the years after Pyntle was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Pyntle's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Pyntle Miggledy, Female Gnome Expert 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 17 (+3)8 (-1)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6

Possessions: 1100 gp. Chalcedony (40 gp). Smoky quartz (40 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Nora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" western woman, she wears bulky white painted plate armor. Her brown hair is kept up in a ponytail inside a Stetson hat. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She is a very good compulsive liar and kleptomaniac.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of specialists.

Motivation: To clean up the streets; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Poor, Guardian. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Nora Goldfound, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her black hair is lengthy. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The war was a terrible time for her, and Sannl does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north. When Sannl reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Military, Immigrant. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Sannl Glanhig, Female Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 gp.


Social Check DCs

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