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NPC Generator

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Advanced [show]


Jelenneth Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a violet coat over a tan low-cut shirt, and a Stetson hat upon her head. She keeps her red hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: Sold as a small child to a brothel owner, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. After a long history of fighting, Jelenneth and her spouse have recently divorced.

Motivation: A deep hatred of drow; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Jelenneth Durkin, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Unvera Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing a long, blue cloak. With bright golden hair. She has blue eyes and a blue hat with a black feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has all her life been fascinated with poetry.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Unvera Daergel, Female Gnome Ranger 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (180 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Decarabia Vice, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright green dresses and hats. Her black hair is lengthy and is close to two feet long. Her ears are large.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: She has a rivalry with the Church that dominates her actions; and she seems to be bored by most things

Ideals: Optimist, Impeccable, Athletic. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Decarabia Vice, Female Tiefling Expert 3
Medium (4'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. White pearl (40 gp). Rhodochrosite (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey costume with the symbols of the sun god on his torso. His blonde hair is cut short. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Beloril Torunn, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 190 gp. Blue quartz (12 gp). Malachite (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Hork Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: Hork speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hork abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Hork Atherton, Male Half-Orc Druid 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)5 (-3)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 9000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey armored body suit, with a simple black line shooting up and back down. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Rich, Immigrant, Religious. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Tim Tindall, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Sarai Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears red leather gloves, a red jacket, and tight pants. Her red hair is still thick. Her eyes are a pleasant blue.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. Days after completing her studies, news broke out that her hometown was attacked by drow. Sarai was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Sarai Swiftwhistle, Female Halfling Commoner 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 0 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 5 (-3)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Cornish, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her long brown hair reaches down to her waist. Her eyes are blue and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: She has money and likes to spend it; and she is content

Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Family, Rich. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Anne Cornish, Female Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Chrysoprase (40 gp).


Social Check DCs


Simon Davenport, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He keeps his chestnut hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Racist, Depressed. Bonds: Nature, Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Simon Davenport, Male Human Barbarian 11
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 100 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1700 gp. A delicate brass dragon egg (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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