Edge Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. Her white fur is thinning but still full. Her fierce green eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Servant, who enjoyed hunting, Edge was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To unite with her brother; and she's looking for her big break
Ideals: Philantrophist, Athletic. Bonds: Nature, Adventurer, Family. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Quillathe Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her brown hair up. Her green eyes dart from person to person.
Personality: She has always had a great fascination with Halfling culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the west. She helped her father out around the business and became quite the natural. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Server
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp.
Iados Sly, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: Iados was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Jeweler.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Optimist, Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 48 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 4000 gp. Alexandrite (1000 gp). Freshwater pearl (13 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.
Unvera Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She then took over the family business and is one of the better Baker for hire.
Motivation: Expand her business; and sabotage a competitor
Flaws: Selfish, Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Baker
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a colorful flower in his blonde hair. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 170 pp. Deep blue spinel (1600 gp). Banded agate (8 gp). Lapis lazuli (8 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Half-Elven compassion; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 350 gp.
Borun Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Borun began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur, Athletic, Joker. Flaws: Ugly. Bonds: Enemies. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Sardonyx (20 gp). Black pearl (900 gp). Eye agate (14 gp). Zircon (20 gp). Coral (60 gp). Tiger eye turquoise (14 gp). Black star sapphire (1500 gp). Chrysoberyl (60 gp). Aquamarine (900 gp). Moss agate (14 gp). Blue quartz (14 gp). Aquamarine (900 gp). Brown-green garnet (60 gp). Lapis lazuli (14 gp). Bloodstone (20 gp). Deep blue spinel (900 gp). White pearl (60 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Antinua Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy auburn hair. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born into a rich family. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality; and to reunite with her absent father
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp. 1 Breastplate.
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. Her gray fur, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the south. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 5 years later her spouse died after the birth of her son. Heartbroken, Trail never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to have a good time and be beloved.
Ideals: Pacifist, Optimist. Bonds: Immigrant, In love, Military. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
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