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NPC Generator

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Advanced [show]


Dean Chester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of the four houses of cards on his torso. He has moderate length blonde hair. His eyes, though not visible through his cowl, are brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dean took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Dean Chester, Male Human Ranger 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 3100 gp.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Alberich Trueblood, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. Eye agate (11 gp).


Social Check DCs


Golm Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his tan robe. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Golm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Rich. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Golm Watson, Male Half-Orc Druid 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Amber (100 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His golden hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.

Motivation: To reunite with his old friends.

Ideals: Fighting, Joker, Artistic. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sapply Rofferton, Male Gnome Bard 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Mastema Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is red, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east; and marry her sister to traveling adventurers

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Mastema Loathe, Female Tiefling Cleric 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 150 pp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Varis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue leather gloves, a blue jacket, and tight pants. His hair is silver and curly. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Has a crush. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Varis Lathalas, Male Elf Paladin 8
Medium (4'9") Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 18 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)13 (+1) 15 (+2)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Kansif Upton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Bricklayer. She carries a battered scythe and tarnished bastard sword as well. She has white hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.

History: Kansif was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Poor, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Kansif Upton, Female Half-Orc Warrior 12
Medium (6'2") Half-Orc, Chaotic Good (CR 12)
Armor Class 8
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She has done her best to style her dark red hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Hecat was born with her father's beautiful face. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Hecat Cacophony, Female Tiefling Ranger 10
Medium (6'3") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 150 pp. Iolite (20 gp). Aquamarine (400 gp). Pink diamond (2000 gp). White opal (900 gp). Carnelian (20 gp). Brown-green garnet (130 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Emmeline Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears a Stetson hat to cover her moderate length blonde hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful wizard made her what she is. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's in love; and she wants to get laid

Flaws: Antagonistic, Insane. Bonds: Rich, Mentor, Has a crush. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Emmeline Koehlanna, Female Half-Elf Wizard 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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