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NPC Generator

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Advanced [show]


Bendoo Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple black robe with brown stripes complete with hood. Her black hair is thinning but still full. She has a dull look in her amber eyes.

Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She is afraid of women and trembles around them

History: She got into the Fletcher business at a young age. After coming to the age of reason, Bendoo took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.

Motivation: She loathes her own lifestyle; and she's attracted to the pc

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Has a crush, Job. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Bendoo Adley, Female Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Alexandrite (300 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrie Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears professional attire. Her white hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Adrie is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Opinionated, Persistence. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Adrie Iathrana, Female Elf Rogue 5
Medium (5'0") Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Patrin Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his rusty crest. He has several tiny amber earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. Patrin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Secretive. Bonds: Rich, Attractive, Nature. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Patrin Lhamboldennish, Male Dragonborn Fighter 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Miner, who enjoyed hunting, Nim was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Justice. Bonds: Attractive, Job, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Nim Sylvaranth, Male Elf Warrior 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)8 (-1) 6 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Darkwood Buckler.


Social Check DCs


Raam Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He has moderate length dark red hair. He has gleaming, smiling black eyes.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Raam studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Raam Sanity, Male Tiefling Barbarian 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)14 (+2) 18 (+4)16 (+3)
Skills Persuasion +5, Survival +6
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Darkwood Buckler.


Social Check DCs


Edge Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'9". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a pickaxe. Her fur is short and beige. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small island village. A gifted student she started as a Miner, but she got bored and became a Ruler. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Edge Shoe, Female Tabaxi Barbarian 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 85 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Insight +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 260 pp. Banded agate (5 gp).


Social Check DCs


Roondar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has moderate length chestnut hair. This green eyed westerner is not easily forgotten.

Personality: Roondar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful wizard made him what he is. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roondar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Artistic. Flaws: Impulsive. Bonds: Mentor, Enemies, Religious. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Roondar Cobblelob, Male Gnome Ranger 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 52 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 900 pp. Obsidian (6 gp). Golden pearl (40 gp). Jet (40 gp). Azurite (6 gp). Bloodstone (60 gp). Brown-green garnet (40 gp). Jasper (60 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Ulblyn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes are brown.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Ulblyn was raised in a hard working conservative environment. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spy for hire.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to unite with his brother

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ulblyn Warmwater, Male Halfling Monk 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Gnoll, Druidic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Euron Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His purple hair is still thick. His red eyes peer out from beneath his feathered black hat.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Euron does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Euron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Insane, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Euron Muse, Male Tiefling Wizard 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 5 (-3)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Rock crystal (20 gp).


Social Check DCs

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