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NPC Generator

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Advanced [show]


Eggren Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She has dyed her greying gold crest a little too much giving a sharp gold color. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Eggren Esstyrlynn, Female Dragonborn Bard 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 7 (-2)17 (+3)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp.


Social Check DCs


Meriele Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath her clothing is a huge mess of scar tissue. She keeps her golden hair in a pixie cut. Her blue eyes peer out from beneath her feathered tan hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a desert tribe. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Poor, Slave, Nature. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Meriele Ofandrus, Female Elf Warrior 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a wide-brimmed hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Silvo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Emotional. Bonds: Adventurer, Poor, Enemies. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Silvo TellPenny, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Onyx (30 gp).


Social Check DCs


Rhogar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His copper crest is knotted and matted. His eyes are likewise red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with dancing.

History: Born to a Shoemaker, his father struggled to pay the bills. Rhogar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Elven compassion; and he has passion for adventuring and risk

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Rhogar Ghaallixirn, Male Dragonborn Commoner 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4

Possessions: 180 gp. 1 Darkwood Buckler.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His long silver hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: Immeral wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Navigator in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he's looking for his big break

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Immeral Aloro, Male Elf Barbarian 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 122 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Rich purple corundum (800 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Deep blue spinel (500 gp). Pink pearl (120 gp). Aquamarine (500 gp). Freshwater pearl (5 gp). Golden pearl (120 gp). Alexandrite (500 gp). Black opal (800 gp). Freshwater pearl (5 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. His hair is black and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Immigrant, Rich, Has a crush, Criminal record. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Hunter Burrows, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30000 cp. Golden pearl (40 gp). Blue quartz (14 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Fenriz embodies much of what other species detest in the Tieflings. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Antagonistic, Fearful, Secretive. Bonds: Military. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Fenriz Reverence, Male Tiefling Rogue 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. Smoky quartz (40 gp). Amber (50 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Pelt Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears skinny pants and wears a brown and pastel robe with the hood down. Her clothes are grease stained in places. Her fur, while still mostly cinnamon, has prominent grey streaks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Further she is a bit of a stoner and is frequently out of it.

History: Pelt was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Flaws: Cynical, Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Pelt Of Dragons, Female Tabaxi Monk 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp.


Social Check DCs


Azaki Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His brown hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Servant, Azaki learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Azaki Iathrana, Male Elf Rogue 5
Medium (5'1") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Deep green spinel (60 gp). Aquamarine (1300 gp). Onyx (70 gp).


Social Check DCs

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