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NPC Generator

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Advanced [show]


Ruloth Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this woman wears professional attire. Her crest is cut close to her head. She has red eyes.

Personality: Ruloth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Shepherd in town.

History: She was raised by priests from a young age. She was an apprentice working in her father's forge. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Extrovert. Bonds: Attractive, Job, Religious, Mentor. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Ruloth Wivvyrholdalphiax, Female Dragonborn Warlock 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Deep green spinel (160 gp). Red-brown spinel (160 gp). Smoky quartz (20 gp). Black star sapphire (700 gp).


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a brown and pastel robe with the hood down. His hair, while still mostly auburn, has prominent grey streaks. His eyes are green and catlike.

Personality: Eccentric and domineering, Ernest will drive conversation. Energy wise he seems alert and responsive.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Extrovert, Professionalism, Artistic. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Ernest Blakeley, Male Human Commoner 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2200 gp. Sapphire pendant on gold chain (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Minor magic item.


Social Check DCs


Seven In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple violet line shooting up and back down. She carries with her a set of ceremonial daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is drawn into a tight pony tail with a butterfly scrunchie. Her yellow eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Philantrophist, Logical. Bonds: Slave. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Seven In the Storm, Female Tabaxi Wizard 15
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 31 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Deception +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 5000 gp. Alexandrite (200 gp). Jade (70 gp). Jet (70 gp). Jet (70 gp). Freshwater pearl (5 gp). Moss agate (5 gp). White opal (1500 gp). Aquamarine (200 gp). Lapis lazuli (5 gp). Golden pearl (70 gp). 1 Medium magic item.


Social Check DCs


Tethren Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His black hair is lengthy and is close to two feet long. His eyes are likewise silver.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Tethren was raised in a hard working conservative environment. Tethren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tethren decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He uses money and sex appeal to get what he needs; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Has a crush, Job, Criminal record, Rich. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Tethren Sage, Male Tiefling Wizard 4
Medium (6'0") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)20 (+5) 11 (+0)16 (+3)
Skills Investigation +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154320000000

Possessions: 500 gp. Iolite (60 gp). Black pearl (800 gp). Jade (80 gp). 1 Minor magic item.


Social Check DCs


Quick Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His white fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Gifted. Flaws: Fearful, Impulsive. Bonds: Job, Military. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Quick Peak, Male Tabaxi Barbarian 15
Medium (5'7") Tabaxi, True Neutral (CR 15)
Armor Class 11
Hit Points 124 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)6 (-2) 17 (+3)9 (-1)
Skills Nature +3, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 4000 gp. Silver pearl (120 gp). Aquamarine (900 gp). Amber (120 gp). Brown-green garnet (120 gp). Hematite (5 gp). Red-brown spinel (120 gp). Alexandrite (900 gp). Sard (20 gp). Jacinth (3000 gp). Iolite (20 gp). Iolite (20 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Tiger eye turquoise (5 gp). Moonstone (20 gp). White pearl (120 gp). Chrysoprase (20 gp). Aquamarine (900 gp). Canary diamond (3000 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with blue slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large black tufts of hair around her ears. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of a Guard, who enjoyed hunting, Dariff was taken on many hunting expeditions. Her childhood dream was to be a Guard, but she was a colossal failure. She inherited the family business which she has now maintained for 4 years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Nature, Job. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Dariff Bigtoe, Female Dwarf Paladin 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Lapis lazuli (10 gp). Pink pearl (130 gp). Tourmaline (130 gp). Black star sapphire (600 gp). Alexandrite (600 gp). White pearl (130 gp). Iolite (80 gp). Obsidian (10 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a blue hat with a white feather.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Warryn was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Merchant for hire.

Motivation: A deep hatred of gnolls; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Entrepeneur. Flaws: Insane. Bonds: Job, Enemies. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Warryn Humplebumple, Male Gnome Wizard 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 58 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 18 (+4)16 (+3)
Skills Acrobatics +6, History +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 6000 gp. Solid gold idol (1200 gp). Old masterpiece painting (700 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (70 gp). A roughly beaten golden orb (70 gp). A delicate brass dragon egg (100 gp). 1 Medium magic item.


Social Check DCs


Bundrigo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His brown hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Bundrigo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Bundrigo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bundrigo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bundrigo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent mother; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Bundrigo Warmwater, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (6 gp). Onyx (70 gp). Golden yellow topaz (200 gp).


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur is slicked back into a classic pompadour. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: She got into the Navigator business at a young age. A gifted student she started as a Jeweler, but she got bored and became a Navigator. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: To be a Jeweler again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic, Passionate. Flaws: Addict, Shy. Bonds: Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Seven In the Wind, Female Tabaxi Aristocrat 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1300 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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