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NPC Generator

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Advanced [show]


Jebeddo Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries a battered rapier and tarnished monstrous two handed axe as well. His auburn hair is slicked back into a classic pompadour. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Jebeddo lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bookbinder mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Family. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Jebeddo Gimlen, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Malachite (5 gp). Brown-green garnet (160 gp). Moonstone (20 gp). Banded agate (5 gp).


Social Check DCs


Vistra Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a necromancer, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Athletic. Flaws: Disease. Bonds: Criminal record, Mentor, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Vistra Ironfist, Female Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Darkwood Shield.


Social Check DCs


Jelenneth Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her amber eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted arcane powers by her dying sister.

Motivation: To reunite with her old friends.

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Jelenneth Qualanthri, Female Elf Monk 8
Medium (5'1") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp. Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her chestnut hair has been sun bleached extensively. Her eyes are white.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is a Doppelganger in disguise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She loathes her own lifestyle; and she desires power and/or immortality

Ideals: Opinionated. Flaws: Impulsive, Depressed. Bonds: Adventurer, Religious. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ea Wish, Female Tiefling Sorcerer 5
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)18 (+4) 7 (-2)15 (+2)
Skills Athletics +2, Religion +7
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Celestial, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 5000 sp. Tiger eye turquoise (4 gp). Carnelian (50 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Randal Harper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely brown suit with black socks and a vest with buckled shoes, and is pretty ugly. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Debt. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Randal Harper, Male Human Druid 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. Rich purple corundum (500 gp). Carnelian (60 gp). Rhodochrosite (13 gp). Silver pearl (90 gp).


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is singed and shortened. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gildmak hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Gildmak Fastfoot, Male Halfling Monk 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Freshwater pearl (11 gp).


Social Check DCs


Shautha Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her blonde hair is well kept. Her eyes are green and she is always smoking a pipe.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. In her 12th year, her parents were killed by a goblins raid, leaving Shautha alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: Further expansion of business.

Flaws: Fearful, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Shautha Clare, Female Half-Orc Barbarian 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Vapula Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light black in addition to tight pants. Her dark red hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She struck the Stableman job and began her own company from there.

Motivation: An old rival family wants her found; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Military, Job, Family. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Vapula Ignominy, Female Tiefling Monk 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Solid gold idol (500 gp). 1 Breastplate.


Social Check DCs


Adrex Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His crest is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Adrex Raghthroknaar, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Iolite (50 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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